Acer Aspire One... Starcraft or no?

foolfromhell

Senior member
Jul 18, 2006
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The only game I play away from my desktop is starcraft. I want an Acer Aspire One. It is certainly within hardware requirements, but does anyone have any experience? Screen too small, etc.?

And, is the SSD version available with Windows?
 

slackwarelinux

Senior member
Sep 22, 2004
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I've been playing Starcraft on my eeepc 1000h, which has a tad larger screen. It is very playable with a proper mouse.
 

Zap

Elite Member
Oct 13, 1999
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Originally posted by: slackwarelinux
It is very playable with a proper mouse.

I think the mouse is key. I've tried playing games with touchpads and... bleh.
 

IlllI

Diamond Member
Feb 12, 2002
4,927
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starcraft came out like in 1998.. so i'm pretty sure anything in the past 10 years could play it :p

 
Dec 10, 2005
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Originally posted by: clandren
starcraft came out like in 1998.. so i'm pretty sure anything in the past 10 years could play it :p

I remember playing SC on my Dell v350 (which ran from about early 1998 until November 2004 when it died) with a Pentium 2 @ 250MHz, ~96MB RAM, Windows 98, 56k dialup, an ATI Rage something or other, and a 13GB hard drive.
 

I4AT

Platinum Member
Oct 28, 2006
2,630
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I played SC back in the day on a 233mhz Pentium, I think you'd have a hard time finding any laptop that still works and can't run Starcraft. I played it on my EEE 900 and the screen was big enough for me.
 

foolfromhell

Senior member
Jul 18, 2006
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I wasnt asking if the issue was with specs, but people's experiences? Especially concerning screen size, battery, etc.

I ordered an eee pc 1000h anyway. Heh
 

vshah

Lifer
Sep 20, 2003
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Originally posted by: Juked07
Doesn't sc run at 640x480?

Read the posts. It will run fine.

yup. bigger screen will just make everything bigger, no difference to gameplay (amount of map viewable etc)
 

ed21x

Diamond Member
Oct 12, 2001
5,410
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i'm typing on a 1000h right now, and it is definitely capable of running games like WC3:FT and CnC:Generals.
 

pukemon

Senior member
Jun 16, 2000
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If I recall correctly, Diablo II ran at either 640x480 or 800x600 only and the software renderer was faster than than the OpenGL version - even with a decent 3D card. I think it also supported GLide on 3dfx cards (remember those?)