According to twitter feed capcom has no resources for next gen fighting game

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cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
I always preferred fighting games at home. There was always That Prick camping the arcade 24/7 who took himself too seriously that would never let anyone else learn or practice and would just destroy you in 2 seconds and waste your money if you dared to interrupt him on his personal training cabinet by attempting to play.

It was arcades and asses like that that made me hate fighting games. The final straw for me was the same dude in a diff part of town camping Killer Instinct too. Could never get any alone time to learn it or play with another newbie without someone with 9000 hrs on it beating my ass and taking it over so I waited for the SNES version.

It sucked.

Waited for the Ultra 64...

Never came out, and by the time KI2 and KI Gold came out for N64 ( which also sucked) I was completely disenfranchised with the fighting game phenomenon.


I'm still best on fighting games on a SNES controller and D pads in general because of that. Untouchable in Street Fighter II Turbo :awe:

That's why I practiced at a local circle k or video store. Then I could go back to that guy and win or at least have a chance. That pretty much died when cabs got super expensive. None of the small retailers could afford one to have in their store, only dedicated arcades.
 

Arkaign

Lifer
Oct 27, 2006
20,736
1,379
126
Hahah, I camped the arcades like mad, but I was a nice guy :) I dominated the local arcades (DFW), but then went to a SF2 Turbo tourney hosted at UCLA. Got 4th out of ~500 or so on the finals day, and HOLY CRAP were those guys good. 4th was really a fluke really, the top 50 were all as good or better than I was. I noticed that they were all older, and 95% Asian as well, haha.

On that note, GET OFF MY LAWN! Now I'm old and somewhat cranky, and playing a fighting game is about the last thing I care about. I do know one of the all time fighting game greats though, Chris Tang. He was the Sega World Champion (live on MTV, $25,000 first place), and the best SF player I've ever seen. He worked for Capcom and a slew of other gaming companies from the 16-bit era through today. We've all heard his voice acting and also played games that he helped develop if we've played many games at all. Hell of a nice guy too.
 

purbeast0

No Lifer
Sep 13, 2001
53,658
6,533
126
I always preferred fighting games at home. There was always That Prick camping the arcade 24/7 who took himself too seriously that would never let anyone else learn or practice and would just destroy you in 2 seconds and waste your money if you dared to interrupt him on his personal training cabinet by attempting to play.

It was arcades and asses like that that made me hate fighting games. The final straw for me was the same dude in a diff part of town camping Killer Instinct too. Could never get any alone time to learn it or play with another newbie without someone with 9000 hrs on it beating my ass and taking it over so I waited for the SNES version.

It sucked.

Waited for the Ultra 64...

Never came out, and by the time KI2 and KI Gold came out for N64 ( which also sucked) I was completely disenfranchised with the fighting game phenomenon.


I'm still best on fighting games on a SNES controller and D pads in general because of that. Untouchable in Street Fighter II Turbo :awe:

you will get destroyed at SF2T if you play people who are actually good at it.

anyways, check this link out. it's a good read and brings up a lot of the points you make, in that the FGC turns of a lot of newcomers and people who just aren't very good, because they act all superior and are overall assholes to people.

http://shoryuken.com/2013/10/16/opinion-toxic-community-and-building-a-better-fgc/

it even talks about the "camper" you talk about lol, named MeanEric, right in the first paragraph of the article.
 

Arkaign

Lifer
Oct 27, 2006
20,736
1,379
126
After reading that, I can completely say that I really don't care to spend any time in the so-called FGC as it exists today. I simply don't see the point, nor have the time or patience for something that just isn't fun to me. No offense to those that do enjoy it, more power to em.
 

exdeath

Lifer
Jan 29, 2004
13,679
10
81
Today I would just say fine then fuck you and buy myself my own arcade cabinet. I don't deal with bullshit anymore.
 

purbeast0

No Lifer
Sep 13, 2001
53,658
6,533
126
Today I would just say fine then fuck you and buy myself my own arcade cabinet. I don't deal with bullshit anymore.

i own my own arcade cabinet, and it simply isn't fun unless you have people over. now that i'm over 30, most of my friends don't play games anymore or nearly as much as we did back then. and back then, no one wanted to play me because i would beat the crap out of them. so basically, my cabinet never gets used because single player fighting games simply aren't fun.
 

exdeath

Lifer
Jan 29, 2004
13,679
10
81
i own my own arcade cabinet, and it simply isn't fun unless you have people over. now that i'm over 30, most of my friends don't play games anymore or nearly as much as we did back then. and back then, no one wanted to play me because i would beat the crap out of them. so basically, my cabinet never gets used because single player fighting games simply aren't fun.

I still wouldn't care. It could sit there on the palette in bubble wrap for all I care. I just won't be denied.

I seriously just wanted to play the game, didn't care about people.

When my friends and I stayed up all night playing SFII on SNES I would play other characters besides Ken or use no special moves or turn the handicaps up to keep it not boring. Or we would play other vs games I sucked at.

Or we would take breaks and walk a block to Circle K at 2am and play on SF2:CE because I sucked on arcade joysticks and it was more fair.

I didn't just sit there all srsface beating their ass all night and start kicking shit if I lost on a fluke.
 
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smackababy

Lifer
Oct 30, 2008
27,024
79
86
you will get destroyed at SF2T if you play people who are actually good at it.

anyways, check this link out. it's a good read and brings up a lot of the points you make, in that the FGC turns of a lot of newcomers and people who just aren't very good, because they act all superior and are overall assholes to people.

http://shoryuken.com/2013/10/16/opinion-toxic-community-and-building-a-better-fgc/

it even talks about the "camper" you talk about lol, named MeanEric, right in the first paragraph of the article.

That mean camper is what got me really into competitive fighting games. Getting my ass handed to me and then told I was a garbage kid. I went in IRC, search the internet, practiced at my local convenient store. Finally came back and put in a good match, didn't win, but I earned that respect.
 

purbeast0

No Lifer
Sep 13, 2001
53,658
6,533
126
That mean camper is what got me really into competitive fighting games. Getting my ass handed to me and then told I was a garbage kid. I went in IRC, search the internet, practiced at my local convenient store. Finally came back and put in a good match, didn't win, but I earned that respect.

Once you get to the level in a fighter where you are playing mind and meta games, and not just "who can do special moves or combos better", it takes it to a whole new level of enjoyment. When you are making your opponent do what you want then to do, and have that read on them, THAT feeling of reward and enjoyment from that cannot be beat in games. No way to get that feeling playing single player.
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
Yep the comminuty is what keeps people from getting into it. I was talking to a few friends at the local gamestop about fighting games after killer instinct was announced and they all said the same thing. They appreciate the game for the challenge of mastering the various characters and getting the timing etc. They just could not get past the community making them feel unwelcome because they don't know how to play. There was barely anyone willing to help them learn the game and they were all just interested in beating them down.

At least I was able to find some people when I started playing FPS games who would do matches where they would teach me tricks and help me understand splash damage and such when I was a total noob. I never was able to find the same situation with fighting games.
 

purbeast0

No Lifer
Sep 13, 2001
53,658
6,533
126
Yep the comminuty is what keeps people from getting into it. I was talking to a few friends at the local gamestop about fighting games after killer instinct was announced and they all said the same thing. They appreciate the game for the challenge of mastering the various characters and getting the timing etc. They just could not get past the community making them feel unwelcome because they don't know how to play. There was barely anyone willing to help them learn the game and they were all just interested in beating them down.

At least I was able to find some people when I started playing FPS games who would do matches where they would teach me tricks and help me understand splash damage and such when I was a total noob. I never was able to find the same situation with fighting games.

yup, what i've noticed from going to local gatherings is that people are EXTREMELY clicky. they do not make new people feel welcome. now this isn't everyone it's just a handful of people. but once you show you are capable and know your stuff, they are open to you. also, even if you aren't good, and you start asking questions, they are extremely willing and open to helping out. it's just the initial barrier that is there.

but it makes sense, because let's be real, many people in the community are socially inept for the most part and awkward. so they simply don't have social skills and that is why they can come off that way too.
 

ibex333

Diamond Member
Mar 26, 2005
4,094
123
106
The whole point of fighting games is competition.

I totally disagree. Although its certainly a very, very big part, maybe even the bigger part of the two, single player was always there, and whenever I'd be in an arcade store in the past, I'd always see as much people playing against AI as much as people playing against each other.

Same goes for me personally, I'd always play a lot with friends, and play even more by myself.
I hate playing online though. Call me a sore loser, but it doesn't make sense constantly getting my ass kicked by some 13 year old laughing at me, when he has countless hours to practice and I do not. It's simply not fair and should not be happening. I have to work, and finish my Masters, and I do not have time or desire to "study" the game, or learn terms such as "chip damage" and some-such.

But again... Does this mean I somehow.. Don't deserve to play fighting games? Don't deserve them on PC?
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
I totally disagree. Although its certainly a very, very big part, maybe even the bigger part of the two, single player was always there, and whenever I'd be in an arcade store in the past, I'd always see as much people playing against AI as much as people playing against each other.

Same goes for me personally, I'd always play a lot with friends, and play even more by myself.
I hate playing online though. Call me a sore loser, but it doesn't make sense constantly getting my ass kicked by some 13 year old laughing at me, when he has countless hours to practice and I do not. It's simply not fair and should not be happening. I have to work, and finish my Masters, and I do not have time or desire to "study" the game, or learn terms such as "chip damage" and some-such.

But again... Does this mean I somehow.. Don't deserve to play fighting games? Don't deserve them on PC?

Look at how most fighting games play out in single player. Your character enters a tournament for the best fighters in the world. You go one on one against various characters until you face the boss or champion and the goal is to win. It's based on competition.

The point is to beat the opponent. Whether it's AI or not doesn't matter.

The thing is, there's a lot of new players who jumped in once fighting games went online. These kids (I use the term loosely as I don't believe everyone playing is going to be 13 year olds) are usually too serious about the game. It's called a video game, it's supposed to be fun. Most of the time they want to boost their rank and their w/l ratio etc. They simply forget that the fun is supposed to be mutual, and they make a weak opponent feel bad. They are sometimes the same types who play CoD. Opening up the fighting game community to these people is both good and bad. Good because we get more players, bad because they won't stay very long and will jump ship as soon as the next CoD game comes out or whatever game they may be wanting to play next. Or they don't take losing well and their attitude rubs a top player the wrong way and they lose so horribly that they rage quit. So your initial reaction is "man these guys are total d-bags" and you stop playing. Two weeks later that d-bag guy doesn't play anymore and there is a lot of people wondering where the new players are. Well, the old hats didn't scare them off, the game of the month players scared off anyone who would be willing to stick with it for the long haul before they themselves quit playing too. I'll be honest though, there's a lot of good players who just don't know how to talk to people. That's why they got so good, their competitive nature. It's a double edged sword though. They win lots of tourneys and rank up high but they don't have the people skills to entice new players to keep interested by encouraging them. Instead of always punishing their mistakes, players should also explain why they are able to punish another player. "Hey you know if you jump in after I toss a fireball I can time it and catch you in a vulnerable position." "Hey practice countering my move, I'll do it and you try to counter. Learn the timing". This doesn't often happen but it should.


The problem with playing on PC is just that there aren't enough players to play against. Fighting games are a bit like Battlefield. There is a single player portion but you get most of the sales from people who want to play it against someone else.
 

exdeath

Lifer
Jan 29, 2004
13,679
10
81
That's why I practiced at a local circle k or video store. Then I could go back to that guy and win or at least have a chance. That pretty much died when cabs got super expensive. None of the small retailers could afford one to have in their store, only dedicated arcades.

Street Fighter II sure. But Killer Instinct was one of those "only one or two arcades have it" things when iit came out and you practically couldn't even get a glimpse of the cabinet through the crowds and lines when it first came out . Ugh. Fawk. That.