I recently got a 550 ti because I couldn't wait for a 660 and all the gtx 460s were sold out at Fry's. Now I could have gotten a budget AMD card that looked better on paper, but I didn't because for me, a tear free, consistent image is paramount to enjoyment of a game.
I may be able to get better framerates with a budget AMD card, but will these be Vsync'd at 60 FPS stable experiences? For the most demanding games, probably not. Unfortunately, as far as PC games go, that is the only option for me. I can not stand tearing, so having no Vsync is not an option. I also hate the extremely choppy gameplay of a Vsync'd game that doesn't maintain a framerate of the monitor's refresh rate (60hz). The only other option I know of is to use a frame limiter like Dxtory, but that still produces tearing even when locked at 30fps with vsync or without.
Since I knew that Nvidia added a Vsync for half the refresh of a monitor (for me 60hz), I thought that a good compromise would be to use this option for many of the games that the 550 ti can't run well.
The first game I tried was Crysis, and, to my amazement, the new vsync option actually produced a very stable 30fps image. I was able to achieve this while running at DX10 settings at Very High and using a very aggressive .cfg file for LOD and other settings. If I hadn't used the new vsync option, the game would have been unplayable at those settings because of the inconsistencies.
Another game I tried was Metro 2033. This game proved to be much more challenging to run at high settings. At first I thought that the new vsync option wasn't working because the game didn't run nearly as well as Crysis (with DX11 at Very High). I found it strange that the game didn't even have an option for vsync in the menus and I could not get it working in the .cfg files. I thought I would not be able to run Metro 2033 at good settings until I tried also using the frame limiter, Dxtory. For some unknown reason, if I set Dxtory to limit the game to 30fps while also selecting the new vsync option in the Nvidia panel, I can actually get a fairly stable gameplay experience at 30fps in Metro 2033 in DX11 at High settings. I have no idea why this combination is needed but it seems to work for my setup.
Well those are two of the most challenging games I have tried so far. I would be interested to know if anyone else has messed with this option and what games they have used it with. I think that had I just waited and got a gtx 460, this new vsync option would become even more powerful because maintaining 30fps would be somewhat easier. As it stands now I will just see what the 660 brings.
I know AMD would have been much better on paper, but if I can not maintain a good quality vsync then it pretty much defeats the purpose. I really hope AMD implements something similar in their drivers so I can have an option.
I may be able to get better framerates with a budget AMD card, but will these be Vsync'd at 60 FPS stable experiences? For the most demanding games, probably not. Unfortunately, as far as PC games go, that is the only option for me. I can not stand tearing, so having no Vsync is not an option. I also hate the extremely choppy gameplay of a Vsync'd game that doesn't maintain a framerate of the monitor's refresh rate (60hz). The only other option I know of is to use a frame limiter like Dxtory, but that still produces tearing even when locked at 30fps with vsync or without.
Since I knew that Nvidia added a Vsync for half the refresh of a monitor (for me 60hz), I thought that a good compromise would be to use this option for many of the games that the 550 ti can't run well.
The first game I tried was Crysis, and, to my amazement, the new vsync option actually produced a very stable 30fps image. I was able to achieve this while running at DX10 settings at Very High and using a very aggressive .cfg file for LOD and other settings. If I hadn't used the new vsync option, the game would have been unplayable at those settings because of the inconsistencies.
Another game I tried was Metro 2033. This game proved to be much more challenging to run at high settings. At first I thought that the new vsync option wasn't working because the game didn't run nearly as well as Crysis (with DX11 at Very High). I found it strange that the game didn't even have an option for vsync in the menus and I could not get it working in the .cfg files. I thought I would not be able to run Metro 2033 at good settings until I tried also using the frame limiter, Dxtory. For some unknown reason, if I set Dxtory to limit the game to 30fps while also selecting the new vsync option in the Nvidia panel, I can actually get a fairly stable gameplay experience at 30fps in Metro 2033 in DX11 at High settings. I have no idea why this combination is needed but it seems to work for my setup.
Well those are two of the most challenging games I have tried so far. I would be interested to know if anyone else has messed with this option and what games they have used it with. I think that had I just waited and got a gtx 460, this new vsync option would become even more powerful because maintaining 30fps would be somewhat easier. As it stands now I will just see what the 660 brings.
I know AMD would have been much better on paper, but if I can not maintain a good quality vsync then it pretty much defeats the purpose. I really hope AMD implements something similar in their drivers so I can have an option.
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