Originally posted by: Rollo
Originally posted by: Jeff7181
Horrible response. I expected more from you.
Sorry to disappoint.
I did send a link to the long thread to nVidia, got no response, so I did try on your behalf?
So where is the line drawn Jeff? ATI has never rendered Sacrifice and some other games correctly to this day, years later?
Should I start a crusade for driver fixes for Sacrifice?
It gets to the point where you have to figure they know about it, have opted to allocate their resources elsewhere, and you move on.
If they put out a fix for this two years after the game is released do you honestly think anyone will care?
I'm not trying to belittle anyone, I'm trying to say shadows being rendered differently on a year and a half old game isn't really worth our time? (or nVidia's most likely- every hour they spend on that is an hour they didn't work on games people are playing a lot more)