Originally posted by: dionx
i run UT2004 at 1280x1024 at about normal settings. my general FPS using a Ti4200 is about 40-60 fps. so you are telling me by getting a 12ms panel, that i can get 83FPS now? your logic baffles me.
especially since 1000ms/12ms = 83, but that is unitless. FPS is FRAMES PER SECOND.
It's not unitless:
A response time of 12ms means each pixel can be redisplayed once every 12ms. Therefore, it's 1 frame per 12ms, or 1 frame/12ms. The conversion factor for 1000ms is obviously 1 second = 1000ms. If you've taken any very basic physics classes, this should make sense.
[see code box]
There you have it. Response time does in fact correlate to FPS. A lower response time
will allow the LCD to display more frames per second. No, it won't make your video card render more frames; the LCD will be able to display UP TO (1000/response time in ms) frames per second. It's just like a CRT's refresh rate--at 60hz, the monitor can only draw 60 frames per second even if your video card renders 122 fps.
Back to the topic...
Personally, I'd wait for some other manufacturers like Samsung, LG, Benq, etc. to come out with their renditions of an 8ms monitor, then make my choice based on some reviews.
Sony makes good LCDs. Their SDM-S73 has the highest user rating at Newegg for LCDs <= $500. I have one and I like it. But, 16ms is still way too slow. I actually don't notice it as much in games as I do when scrolling down a website. To prove to myself that I wasn't imagining things, I hooked up my SDM-S73 and my Viewsonic G90fb to my 9800 Pro simultaneously. Here's the result:
Pic
You can clearly see how much the LCD lags, while the CRT produces a clean image. Therefore, I'm not going to buy an LCD for my main system until LCDs can perform better. I'll have to take a look at an 8ms LCD for myself, but I imagine they perform much better than my 16ms screen.