o..k... where to start? i suppose i'd want to say 'hi' first since i am new here, and also sorry since i come with an annoying dilemma
as the title suggests, im having slight problems with my Leadtek 7800GT. i have done some troubleshooting and have knocked it down to this:
my 7800GT is having problems displaying blended shadows in Direct3D. what happens is that i get extremely jittery shadows that are highly pixelated. i have done my research and it's because it wont 'blend' the shadow properly. i have noted this problem occur in both 3Dmark05, Guildwars and Need for Speed Most Wanted, and im pretty sure it'll appear in other Direct3D applications and games. i know that this shadow problem does not apply to OpenGL as i have tested Doom3, and all shadows run very smoothly (as expected with my 7800GT).
this isnt an out-of-box problem. a week or two ago i tried o/cing my GPU. using the coolbits registry hack, i upped my 7800GT from 400-1000 to 480-11xx (forgot specific memory clock). this of course seems like a crazy way to push, but detecting optimal frequencies gave me 476-11xx, and instruction from peers told me to increase it just a bit more. this caused serious artifacting in 3Dmark05, which made me return my card back to stock frequencies. since then i've been having this direct3D problem, and i am seriously distressed.
things i've tried:
trying out multiple nvidia drivers (81.95, 81.98, 83.10 (beta from Leadtek))
altering multiple options in rivatuner
making sure i'm back on stock frequencies
trying to detect artifacts with ATiTool (no artifacts detected for 1 hour+)
making sure i have DirectX 9.0c installed
things that i havent tried:
reinstalling windows etc (reluctant to do so as i have plenty of data on my computer and have no effective way of backing it all up)
reinstalling the entire GPU to check for connection problem (i doubt this would be the problem, correct me if im wrong)
doing anything advanced to check whats happening to my Direct3D
things that may have a hand in the matter:
the box that my 7800GT came in said that i needed a PSU with a 20A rating on the 12v rail, but since my PSU uses dual 12V rails, each rail only supplies 18A
it MAY be possible that something under the GPU fan or some other part of the GPU isnt functioning properly
nvidia uses temp monitoring and will kick the clock down if excessive heat is achieved. perhaps something like that killed the direct3D?
i guess that pretty much sums up what's wrong. i'd greatly appreciate feedback and DEFINITELY solutions if u have any.
(btw im using an Enermax WhisperII 535W model if u think somethings wrong with my PSU)
as the title suggests, im having slight problems with my Leadtek 7800GT. i have done some troubleshooting and have knocked it down to this:
my 7800GT is having problems displaying blended shadows in Direct3D. what happens is that i get extremely jittery shadows that are highly pixelated. i have done my research and it's because it wont 'blend' the shadow properly. i have noted this problem occur in both 3Dmark05, Guildwars and Need for Speed Most Wanted, and im pretty sure it'll appear in other Direct3D applications and games. i know that this shadow problem does not apply to OpenGL as i have tested Doom3, and all shadows run very smoothly (as expected with my 7800GT).
this isnt an out-of-box problem. a week or two ago i tried o/cing my GPU. using the coolbits registry hack, i upped my 7800GT from 400-1000 to 480-11xx (forgot specific memory clock). this of course seems like a crazy way to push, but detecting optimal frequencies gave me 476-11xx, and instruction from peers told me to increase it just a bit more. this caused serious artifacting in 3Dmark05, which made me return my card back to stock frequencies. since then i've been having this direct3D problem, and i am seriously distressed.
things i've tried:
trying out multiple nvidia drivers (81.95, 81.98, 83.10 (beta from Leadtek))
altering multiple options in rivatuner
making sure i'm back on stock frequencies
trying to detect artifacts with ATiTool (no artifacts detected for 1 hour+)
making sure i have DirectX 9.0c installed
things that i havent tried:
reinstalling windows etc (reluctant to do so as i have plenty of data on my computer and have no effective way of backing it all up)
reinstalling the entire GPU to check for connection problem (i doubt this would be the problem, correct me if im wrong)
doing anything advanced to check whats happening to my Direct3D
things that may have a hand in the matter:
the box that my 7800GT came in said that i needed a PSU with a 20A rating on the 12v rail, but since my PSU uses dual 12V rails, each rail only supplies 18A
it MAY be possible that something under the GPU fan or some other part of the GPU isnt functioning properly
nvidia uses temp monitoring and will kick the clock down if excessive heat is achieved. perhaps something like that killed the direct3D?
i guess that pretty much sums up what's wrong. i'd greatly appreciate feedback and DEFINITELY solutions if u have any.
(btw im using an Enermax WhisperII 535W model if u think somethings wrong with my PSU)