- Aug 14, 2000
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Looks like you took the (H) approach BFG.
I thought about how to present the results for a while and (H)'s approach does have some merit provided it's done properly. If I just used the old settings on my 9700 Pro the bulk of those benchmarks would've just turned into a CPU test. Instead I chose to show the old settings I played the games at and the new settings I can play them at as a result of the upgrade.Honestly I'd like to see apples-to-apples numbers as well (e.g., run everything at, say, 1280x1024x4aax8af, or some other static setting),
Roughly: with all optmizations on they're about the same, with optimizations off the 6800U has the edge.would you say the filtering overall is at least better then the R9700Pro?
Personally I think it's important to include old games if for no other reason than for interest. Even Quake II can slap around the 6800U at 1920x1440x8.Good work BFG. I'm not sure I needed to see Descent and Quake, but very comprehensive and well done.
I usually do GLQuake too but at the moment I'm looking for a replacement as the current version can't handle if the system is reporting too many resolutions. I might just change the GLQuake source code and recompile a new build that handles resolutions properly, but I'll see how I go. I definitely plan on putting the game back into benchmarking action.woohoo! crusher is back
