6-core 32nm Westmere
Hong Kong's first trial Intel "Gulftown" Processor
Original (Chinese)
Google Translated to English
They seem to have run into the wall when it comes to scaling number of cores with software, much as AMD's tri-cores did. In many of the non-synthetic benches the 6C gulftown performance matches that of 4C bloomfield.
More of these tests means that, if the user does not need a lot of applications simultaneously, or enforced by the software and is not optimized for multi-core, there is no support of more than four or more threads, then, Gulftown six core are totally useless.
Gaming is coming back as expected, you need the GPU sauce to make games fly.
In the 3D gaming tests, due to the reduced graphics performance bottlenecks in order to achieve maximum difference in processor performance, we have adopted the most current GeForce GTX 295 graphics card and the resolution set at 1024 x 768 and the Detail set to Low, The number of test-core gaming FPS gain.
The result is that most 3D games do not have access to the six core is optimized to enhance the number of processor cores, and there is no appreciable gain for the FPS.
Power consumption is nice, right where you want to see it. Basically you get 2 more cores and another 4 MB L3$ all fit into the same power-consumption envelope.
Some new instructions added to the ISA for handling encryption. Not clear how this impacts the desktop consumer markets yet. I'm assuming this will make adding encryption to software far less penalizing to the customer's experience when using that software, thus opening the opportunity for a whole new market of encryption products to come to the market. Hopefully someone can illuminate further.
