nboy22
Diamond Member
I thought I'd show everyone here a side project I'm working on in my free time.
http://www.youtube.com/watch?v=76rAYyfnM8I&feature=player_embedded
My objective is to create a missile launcher in the parking lot of my work. In the end, the missile launcher will focus in on it's target, and fire a missile. (If you're in Phoenix, the film was shot right at the end of the 143 highway.)
I used a Canon t2i at 1080p, brought the video clip into a camera tracking program called Boujou. From there I track the camera and get a 3D representation of what the camera is doing in real life. I then export that 3D camera solve, and import it into my 3D software. I'm using Lightwave at the moment, but I plan on using Maya for animation and the dynamics with fire/smoke firing out of the back of the rocket.
Keep in mind this is just mainly a camera tracking test, so my 3D rocket launcher and missile don't look photoreal. Later I will reshoot the film with better shadows so I don't have to deal with really long shadows
**** Update 9/30/10 ****
I was looking at my previous model and decided I wanted to go with much more detail and make it much more accurate. I decided to remodel the whole missile launcher inside of Maya, because I had originally modeled it in Lightwave.
For the past 4 days I have put in a lot of hours into this new model, and it's looking pretty sweet. It will add to the overall realism of my final piece! 😀
Anyways, here's the newest visual, I still have quite bit of modeling to do. Next stage will be Texturing.
**** Update 10/3/10 ****
It's been a long weekend modeling, but I have finished the model now and only very minor tweaks might be made from here on out. The next stage is texturing this beast. It should definitely be a challenge!
Here are some renders of different angles.
**** Update 10/7/10 ****
It's been a long past few days. I am really training myself hard on texturing now. I am using new techniques that are much more advanced than the previous techniques I've used before. Usually this gun has a nice clean metal look to it, with maybe a little bit of grease smears in certain spots, but I decided to make a grunge look, like the gun has been worn and is a bit older, and has been sitting outside for a while.
Anyways, here's what I've got so far, the rest should start coming in a little bit faster now that I'm getting my techniques down:
*** Update 10/11/10***
Here's an update of where I'm at with texturing, check the next pages for more pictures of the textures. OP is limited to 10 images!:
*** Update 10/21/10***
I finally finished the texturing after much tweaking and getting all the really small parts done, there was a lot of them! 🙂
Here are the pictures:
http://pics.bbzzdd.com/users/nboy22/Missile_Launcher_Textured_1.jpg
http://pics.bbzzdd.com/users/nboy22/Missile_Launcher_Textured_2.jpg
http://pics.bbzzdd.com/users/nboy22/Missile_Launcher_Textured_3.jpg
http://pics.bbzzdd.com/users/nboy22/Missile_Launcher_Textured_4.jpg
http://pics.bbzzdd.com/users/nboy22/Missile_Launcher_Textured_5.jpg
http://pics.bbzzdd.com/users/nboy22/Missile_Launcher_Textured_6.jpg
http://pics.bbzzdd.com/users/nboy22/Missile_Launcher_Textured_7.jpg
http://pics.bbzzdd.com/users/nboy22/Missile_Launcher_Textured_8.jpg
http://www.youtube.com/watch?v=76rAYyfnM8I&feature=player_embedded
My objective is to create a missile launcher in the parking lot of my work. In the end, the missile launcher will focus in on it's target, and fire a missile. (If you're in Phoenix, the film was shot right at the end of the 143 highway.)
I used a Canon t2i at 1080p, brought the video clip into a camera tracking program called Boujou. From there I track the camera and get a 3D representation of what the camera is doing in real life. I then export that 3D camera solve, and import it into my 3D software. I'm using Lightwave at the moment, but I plan on using Maya for animation and the dynamics with fire/smoke firing out of the back of the rocket.
Keep in mind this is just mainly a camera tracking test, so my 3D rocket launcher and missile don't look photoreal. Later I will reshoot the film with better shadows so I don't have to deal with really long shadows
**** Update 9/30/10 ****
I was looking at my previous model and decided I wanted to go with much more detail and make it much more accurate. I decided to remodel the whole missile launcher inside of Maya, because I had originally modeled it in Lightwave.
For the past 4 days I have put in a lot of hours into this new model, and it's looking pretty sweet. It will add to the overall realism of my final piece! 😀
Anyways, here's the newest visual, I still have quite bit of modeling to do. Next stage will be Texturing.
**** Update 10/3/10 ****
It's been a long weekend modeling, but I have finished the model now and only very minor tweaks might be made from here on out. The next stage is texturing this beast. It should definitely be a challenge!
Here are some renders of different angles.
**** Update 10/7/10 ****
It's been a long past few days. I am really training myself hard on texturing now. I am using new techniques that are much more advanced than the previous techniques I've used before. Usually this gun has a nice clean metal look to it, with maybe a little bit of grease smears in certain spots, but I decided to make a grunge look, like the gun has been worn and is a bit older, and has been sitting outside for a while.
Anyways, here's what I've got so far, the rest should start coming in a little bit faster now that I'm getting my techniques down:
*** Update 10/11/10***
Here's an update of where I'm at with texturing, check the next pages for more pictures of the textures. OP is limited to 10 images!:
*** Update 10/21/10***
I finally finished the texturing after much tweaking and getting all the really small parts done, there was a lot of them! 🙂
Here are the pictures:
http://pics.bbzzdd.com/users/nboy22/Missile_Launcher_Textured_1.jpg
http://pics.bbzzdd.com/users/nboy22/Missile_Launcher_Textured_2.jpg
http://pics.bbzzdd.com/users/nboy22/Missile_Launcher_Textured_3.jpg
http://pics.bbzzdd.com/users/nboy22/Missile_Launcher_Textured_4.jpg
http://pics.bbzzdd.com/users/nboy22/Missile_Launcher_Textured_5.jpg
http://pics.bbzzdd.com/users/nboy22/Missile_Launcher_Textured_6.jpg
http://pics.bbzzdd.com/users/nboy22/Missile_Launcher_Textured_7.jpg
http://pics.bbzzdd.com/users/nboy22/Missile_Launcher_Textured_8.jpg
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