- Mar 27, 2009
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http://www.onlive.com/index.html
http://www.onlive.com/about.html
What do you guys think about this?
http://www.onlive.com/about.html
What do you guys think about this?
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Sounds expensive. One high end PC purchase would probably save you a lot of money over this service.
The day comes where I have to pay an hourly fee to game, on TOP of my electric bill, cost of game etc. Is the day I quit gaming. I hear Backgammon is quite entertaining.
The day comes where I have to pay an hourly fee to game, on TOP of my electric bill, cost of game etc. Is the day I quit gaming. I hear Backgammon is quite entertaining.
I think for them to make this work the game content has to be at a higher standard than PC.
Why buy games through subscription when steam sales are so cheap and $100 video cards play console ports so easily?
It all sounds expensive considering how demanding some of today's titles are
It's not like PC gaming is so hard or expensive to do that tons of people can't afford it and are desperate to play PC games. A $50-60 video card in a $400 desktop PC will play every single PC game ever made at medium quality settings. The PC doesn't even offer very many exclusives worth playing anymore either. Why would someone put up with all of the hassles that will inevitably plague On Live when they could just buy a console or a video card?
No chance it will take off. It's going to fail. To do what they say they are going to do, they would need very near a 1:1 servers to customers ratio.
I signed up for beta testing. Looks cool.
You need a dedicated/comparable GPU for every end user, which is demanding. With all the goodies, eye candy and high resolution's people play at these days; titles are most definitely demanding.
Jump down to a mid range graphics solution and your XBox quickly becomes a more enjoyable experience, not to mention a cheaper option.
bandwidth issues would drive ISP costs through the roof if this was to match the kind of visuals we have with locally stored games. That and input lag would be horrendous.
Of course I'm not ruling this technology out come ten years into the future, but the infrastructure to support it isn't mature at this point in time.