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3930k = $400

just out of curiosity, why is this processor so expensive?

why would i pay 500-600$ for it??

i got a i5-2500 for now
 
just out of curiosity, why is this processor so expensive?

why would i pay 500-600$ for it??

i got a i5-2500 for now

If you don't know, you don't need it.

Specifications
Core Sandy Bridge
Processor Core i7 3930K
Operating Frequency 3.2GHz
Turbo Speed 3.8GHz
Number of Cores Six-Core
Number of Threads 12 Processing Threads
Level 2 Cache 12MB
Smart Cache 12MB
Bus/Core Ratio 32
Thermal Power 130W
Processor Architecture 32nm SOI
Processor Data Width 64-Bit
Socket Type Socket 2011
 
My Gf got one of those for 190 bucks from a friend who does the retail edge program. The motherboards for that socket are extremely expensive.
 
This board is on sale right now at the egg. I'm not sure if its because its a pos but it is by far the cheapest x79 board I've ever seen.
 
this chip is a thread monster. But if your not using any apps or software that is taking advantage of those threads it's a waste of cash... As most games don't max out the threads of a quad core.
 
This board is on sale right now at the egg. I'm not sure if its because its a pos but it is by far the cheapest x79 board I've ever seen.

Only 4 dimm slots for 32GB max and only one PCIE 3.0, so no SLI. That's why the price. If this board is attractive to anyone, they are really miss-shopping for Z77.
 
Only 4 dimm slots for 32GB max and only one PCIE 3.0, so no SLI. That's why the price. If this board is attractive to anyone, they are really miss-shopping for Z77.
4 dimm slots I see but unless I'm missing something there are 2 PCIE 3.0 x16 slots and 1 x8. The board says SLI in its name lol. Still not saying it's a good board or anything.
 
If you don't know, you don't need it.

sooo true!
im on an AMD 3ghz and it's more than enough for editing pictures and home vids already.
while companies are moaning about the slump of PC sales, they should realize regular folks dont need anything more than a dual core anyway.
 
I keep talking myself out of getting it because i'm cheap. I could use it but I can't see spending the $ since I already have a 3820. I'm debating on holding out for the 8c/16t or 10c/20t chips.
 
I keep talking myself out of getting it because i'm cheap. I could use it but I can't see spending the $ since I already have a 3820. I'm debating on holding out for the 8c/16t or 10c/20t chips.

Same here, got the new X79 system late Sept and was thinking of the 3930k at MC. $499.99 vs. $229.99. Perhaps I'll just wait for the i7-3970K to go down in price. ^_^
 
Same here, got the new X79 system late Sept and was thinking of the 3930k at MC. $499.99 vs. $229.99. Perhaps I'll just wait for the i7-3970K to go down in price. ^_^

Yes it will, then something shinier and better gets released. I just don't worry about it anymore. If I buy it now, I get to enjoy it now. It's all relative.
 
Same here, got the new X79 system late Sept and was thinking of the 3930k at MC. $499.99 vs. $229.99. Perhaps I'll just wait for the i7-3970K to go down in price. ^_^

I'm too busy cursing the WOL function on my two x79 boards..... I thought these were top tier enthusiast? Why is everything s flaky?
 
Only 4 dimm slots for 32GB max and only one PCIE 3.0, so no SLI. That's why the price. If this board is attractive to anyone, they are really miss-shopping for Z77.

Even if there are only 4 DIMM slots X79 still supports quad channel memory so if somebody needs lots of bandwidth but not a lot of memory that board would be a good choice.

Also there are 2 PCI-E 3.0 16x slots.

You can even do Tri-SLI

3 (1x16, 2x16 or 3x8 )
 
this chip is a thread monster. But if your not using any apps or software that is taking advantage of those threads it's a waste of cash... As most games don't max out the threads of a quad core.

This does not make any sense. If you have threaded your code, why would you constrain the number of cores used? All the multithreaded apps i have used run on all cores. I have a six-core machine at home, and a quadcore machine at work. Of course i dont game at work, and have not tested core load when gaming at home...perhaps something to do tonight.

EDIT: So, not being a gaming programmer, but rather a scientific programmer, i think i understand why games cant be optimally threaded. I found this post at Tom's:

The main choke point for games is the control loop that manage user interactions. Since almost everything in the game depends on the outcome of user interactions and calculating those outcomes may have multiple inter-dependencies, trying to multi-thread that code would result in multiple threads being stalled on mutexes most of the time, little to no net gain and much higher potential for bugs to creep up.
 
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uh... because apps even the OS is not optimized to use 6 core. Programmers are not going to recode apps and games just because you have 6 or more cores. It doesn't work like that.

But if you were using distributing computing that takes advantage of how many cores you have then a 6 core cpu would finish work units faster than 4 cores that is if the were all running at the same frequency.

Do some homework yourself and read up on maximum PC's new dream machine that has this CPU in it. They basically say the same thing. Maybe a few years down the road when everyone starts having 6-8-10 core cpu's you might see programmers render the code to take advantage of it but even then... It's really hard to get games to work in all the CPU's. As for games most of the power is handed over the GPU and the CPU takes a back seat pretty much idle's away on 1 to 2 cores.
 
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