3240x1920 Multi-monitor Gaming - Dragon Age 2, LFD2 Video

cocoreno

Junior Member
Feb 18, 2011
18
0
0
I've been flirting with multi-monitor gaming with a PC setup I've put together. I call it my "Lab PC", which basically means it's subject to rebuild at any given time. It's gained a fair amount of stability lately as I've shuffled components around. In short, i7-980x, 12GB RAM, AMD 6970 2GB, 3xDell U2311 Monitors.

A few videos I took, albeit with marginal quality, but hopefully a decent show of the setup:

3240x1920 AMD Eyefinity Left 4 Dead 2 (LFD2) "Hello"

http://www.youtube.com/watch?v=izAMo9kBnOU

3240x1920 AMD Eyefinity Dragon Age 2 Demo Intro

http://www.youtube.com/watch?v=x8fBoxoAwR8

3240x1920 AMD Eyefinity Dragon Age 2 Demo Play

http://www.youtube.com/watch?v=3Hics5prw6c
 

OVerLoRDI

Diamond Member
Jan 22, 2006
5,490
4
81
Looks nice. I have a 5760x1080 setup, which I sometimes find is too wide. Maybe I'll try reorienting my monitors.
 

Skurge

Diamond Member
Aug 17, 2009
5,195
1
71
that's less actual field of view in game than a regular 16:9 monitor.

Is it less FOV? Doesn't eyefinity make the FOV wider with the more monitors you add? Even if they are in portrait?

You might have to explain that one to me.
 

toyota

Lifer
Apr 15, 2001
12,957
1
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Is it less FOV? Doesn't eyefinity make the FOV wider with the more monitors you add? Even if they are in portrait?

You might have to explain that one to me.
look at the actual res. the aspect ratio would end up in between 16:10 and 16:9. so it is slightly less fov then a 16:9 monitor. when you go portrait you lose the wide fov especially so when using 16:9 monitors in portrait.
 

Anomaly1964

Platinum Member
Nov 21, 2010
2,465
8
81
If you like it, that's cool, but the more I see these and my eye focuses on the bezels, a single 30" seems the way to go for me...
 

3DVagabond

Lifer
Aug 10, 2009
11,951
204
106
Looks great. Noticed in the 2nd vid you don't seem to have the bezel correction set. Wasn't noticeable in the other two, but their weren't the same closeups.
 

Arkadrel

Diamond Member
Oct 19, 2010
3,681
2
0
looks good, but bezel is too big!

you need to open up those screens, and peel off the outter hull, and just put them screens up against one another and use like some thin tape to hold them together.

I cant remember where, but I once saw a tutorial video of how to open up monitors, and get rid of most of the bezel by doing so.... ofc this means you ll be haveing tape holding them together lmao.


*edit:

damn screen makers for useing those gigantic bezels, when their able to make screens without them! why do they do it then? is the bezel some "the screen looks bigger" thingy so it ll sell more?
 

blastingcap

Diamond Member
Sep 16, 2010
6,654
5
76
You have black bars in middle of screen...you should get that fixed. oh wait.

You have A-pillars in the way of your car's front and side windows. You should get that fixed. Oh wait.

Seriously though, portrait mode sucks for most applications, the bezels are more in the way than with landscape, and as has been stated, FOV is worse. Not to mention how you can't really watch movies that way. Landscape is the way to go for most purposes. In landscape mode, you lose absolutely nothing (except framerates). Your center monitor's bezels would have been there anyway, even with a single monitor.
 

Skurge

Diamond Member
Aug 17, 2009
5,195
1
71
Since very few games can take advantage of the extra resolution, why not just get a 40" TV and do this?

Uh what?

Im not sure what you mean. Every game will take advantage of that. Well I say every, but I mean modern games. Good luck getting Diablo2 to work in eyefinity.
 

fishsauce

Member
Oct 17, 2003
73
0
0
But i'm not staring on those straight on when i drive..ZING.

so what you are saying is that you are unaware of things going beside you and behind you while you're driving and refuse to to look through any other window except the windshield?
 

toyota

Lifer
Apr 15, 2001
12,957
1
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so what you are saying is that you are unaware of things going beside you and behind you while you're driving and refuse to to look through any other window except the windshield?
what does that have to do with having large bezels directly in front of your face the whole time you are playing a game?
 

fishsauce

Member
Oct 17, 2003
73
0
0
what does that have to do with having large bezels directly in front of your face the whole time you are playing a game?

It has nothing to do with large bezels directly in front of a players face while playing a game because the bezels and a pillar are both off to the side. Its not smack dab in the middle.
 

toyota

Lifer
Apr 15, 2001
12,957
1
0
It has nothing to do with large bezels directly in front of a players face while playing a game because the bezels and a pillar are both off to the side. Its not smack dab in the middle.
what are you talking about? the bezels are basically directly in front of your line of sight not "off to the side".
 
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blastingcap

Diamond Member
Sep 16, 2010
6,654
5
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what are you talking about? the bezels are basically directly in front of your line of sight not "off to the side".

Which is why I said landscape > portrait for most applications. I was just playing around--one snide comment deserves another--since he made a snarky comment about bezels that applies to portrait mode and NOT to landscape mode.

In landscape mode that most people use: whether you have 1 monitor or 3, the bezels surrounding your center monitor are there no matter what, so you might as well extend your view off to the sides. The bezels argument only makes sense for portrait mode.