Red Squirrel
No Lifer
I just want to ensure I understand things properly, what are the main differences between coding 32-bit and 64-bit? Also how do I even compile a 64-bit app, is it automatic if I'm on a 64-bit platform? I'm talking mostly about C++ using gcc, but knowing in general would be nice too.
With that covered, from my understanding, a 32-bit app is limited to long ints of 0xFFFFFFFF values, while 64-bit is 0xFFFFFFFFFFFFFFFF so it enables to have much larger numbers. It also enables to have more memory used as memory addresses are 32-bit ints while in 64-bit well, they're 64-bit.
Am I correct on this?
With that covered, from my understanding, a 32-bit app is limited to long ints of 0xFFFFFFFF values, while 64-bit is 0xFFFFFFFFFFFFFFFF so it enables to have much larger numbers. It also enables to have more memory used as memory addresses are 32-bit ints while in 64-bit well, they're 64-bit.
Am I correct on this?