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30 FPS new standard for PCs?

JoseWalrus

Junior Member
Sep 1, 2014
21
0
0
Hi guys, I'm kind of new to the forum but I want to know what are your takes on this special matter, as you may know ubisoft has announced that both The Crew and The Division will be blocked to 30 FPS on Xbone and PS4 and also on PC... But today bethesda also join to the train and answer a tweet saying that The Evil Within will be locked to 30 frames to mantain a "Cinematic Feel" because the game is a survival horror game... I really don't have the link to the source of this information at this time (I'm at work but fortunatley this forum is not blocked xD) but you can google it easily.

What do you think about this? do yo agree that a "Cinematic Feel" or a "Focus on visuals" as ubisoft respond on the why are they doing this is reason enough to block the fps this way? As PC gamer I really think this is ridiculous when I play a game I always try to find the spot between 40-60 fps to enjoy a game. I'll look forward to your answers.
 

Dankk

Diamond Member
Jul 7, 2008
5,558
25
91
No.

It's unfortunate to hear that The Evil Within will be locked to 30fps, but Bethesda also officially said that this can be changed to 60 via a simple .ini tweak... which they "can't guarantee" will work properly, but in reality it will probably work fine and they're just saying that to save their asses in case something goes wrong.

But it is lame that they have to rationalize it in such silly ways.
 

escrow4

Diamond Member
Feb 4, 2013
3,339
122
106
30FPS is trash. The game will dip inevitably into the mid 20's and become a slideshow. You will feel it hitch. If I wanted that I'd buy a console. My goal is 50-60FPS in any game with the 780 Ti GHz I have, otherwise its time to upgrade. Solid 60FPS is butter smooth.
 

JoseWalrus

Junior Member
Sep 1, 2014
21
0
0
I agree with all, it's a shame if more developers keep doing this, do you think it's a matter of the game beeing ported of a x86 system and It's cheaper to just copy paste a bunch of code... or maybe microsoft and sony trying to end the dinasty of the mighty PC master race?... Ok... conspiracys everywhere xD
 

reallyscrued

Platinum Member
Jul 28, 2004
2,618
5
81
It's crap.

There is no 'cinematic' feel to renders at 30 fps. The only reason there is cinematic feel to video running at 24 - 30 frames per second is that there is natural motion blurring happening between frames when video is recorded.

60 fps for recorded video gives you the 'soap opera' feel, which, IMO, is unfortunately catching on in hollywood.

As for rendered frames, you need at least 60 fps for fluid movement and gameplay. The crappy "motion blur" filters they lay ontop of the renderer isn't helping. It's all a crock.
 

Fire&Blood

Platinum Member
Jan 13, 2009
2,333
18
81
That was a quick and a certainly descriptive answer...

Yes because with new members starting threads as soon as they create a forum account I expect, in order of likelyhood:
a) "free ipad" thread
b) a banned member's alt account
c) a disposable account for trolling purposes.
d) unicorns and reasonable human beings

I cannot tell anyone how to process information out there. I can however point out that there are countless examples that destroy any assumptions that isolated fails = standard. I could point to G-SYNC, 144Hz or pretty much any piece of 60 &+ hardware that's being made as evidence of just how baseless that assumption is but I am too busy wondering how people can't draw this conclusion on their own.
 

RockinZ28

Platinum Member
Mar 5, 2008
2,171
49
101
The hell? How could you even play a racing game at 30fps?

I could deal with 30 fps in a slow paced game and a controller. Anything with 30 fps and a mouse is just horrible. I certainly didn't just buy two GTX 970s to play at 30fps, and would never buy a pc game that had no bypass to get at least 60fps.
 

Fallen Kell

Diamond Member
Oct 9, 1999
6,212
537
126
Well, they are doing it on the consoles because frankly the consoles can't do what they are trying to get them to do with the hardware they have. PC's on the other hand already have single GPU cards which are 3x more powerful than the PS4 and Xbox One have in them (which is essentially a slightly modified ATI HD7870, which was a mid-level card that is 2 generations old).
 

BrightCandle

Diamond Member
Mar 15, 2007
4,762
0
76
I played the crew beta and 30 fps was unplayable. Thankfully you could increase it via the config file and at 60 hz it was fine. I would have preferred 144hz of course with vsync off but the option wasn't there. My experience of 30 fps is that there isn't a single genre of game I will play that low. I absolutely won't go below 45, no exactions. So if they lock the crew down from the config tweak I won't buy, I enjoyed the game at 60 and it convinced me to buy it, but I stopped playing the first beta because it was locked to 30 and they won't sell me a copy if they don't allow me to set the frequency up to at least 60 and preferably I want native (144). I am not stupid enough to preorder a game where the deployment of 60 hz is a question!

The same is true of the division and any other game, if it comes locked at 30fps they will be attacked by the gaming press and I won't buy the game. Its suicide on PC to do this and I know I am not alone in saying no to 30 fps 100% of the time.
 
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JoseWalrus

Junior Member
Sep 1, 2014
21
0
0
Rick James Astley, I started this to be a healthy discussion, I clearly state on the first post that I want to know the opinions of people on this forum, obiously I don't play or enjoy games at lower frame rates, however the reality is that developers will do it and that's why I want to know someone else opinion, even if I have my own opinion, that's the main reason of a forum right?
 

futurefields

Diamond Member
Jun 2, 2012
6,470
32
91
i actually dont mind 30fps

but I can understand why some do and i absolutely hate unoptimized software but im not sure thats totally to blame here

think some motion capture tech is limited to 30fps... same thing happened with LA Noire and it was the motion capture
 

Jodell88

Diamond Member
Jan 29, 2007
8,762
30
91
PC gaming is 60fps minimum. There may be cases where 30fps may be ok, but 60fps is the minimum.
 

HeXen

Diamond Member
Dec 13, 2009
7,837
38
91
I play plenty of 30fps games on consoles. The seem quite smooth to me. Like climbing up high in AC 4 on PS4 and rotating the camera slowly, looks butter but maybe I'm just not sensitive to it like how some can't handle their alcohol or caffeine.
 

futurefields

Diamond Member
Jun 2, 2012
6,470
32
91
^ because its absolutely locked 30 fps, which is perfectly acceptable to me (and you as well, apparently)

its mostly framerate fluctuations that wreak havoc, once a framerate is hard locked youd be surprised how low it can go and still be perfectly enjoyable
 

Dankk

Diamond Member
Jul 7, 2008
5,558
25
91
The hell? How could you even play a racing game at 30fps?

I could deal with 30 fps in a slow paced game and a controller. Anything with 30 fps and a mouse is just horrible. I certainly didn't just buy two GTX 970s to play at 30fps, and would never buy a pc game that had no bypass to get at least 60fps.

This is kind of how I feel.

I'm not a 60fps nazi (although I certainly prefer it). However, there are some types of games that, IMO, really need to run at 60fps to be playable for me.

An example where 30fps is acceptable: Dark Souls. It's a very methodical, slow-moving game, and I never felt any desire to use a 60fps hack because the frame delivery was very even and the motion-blur implementation was great. I never felt hampered by the framerate. (Of course, I did use DSfix so I could play at native resolution, but nothing more.)

An example where 30fps is NOT acceptable: Need For Speed Rivals. When I'm cruising down the road in a Ferrari at 200mph dodging multiple police cars, I need at least 60fps, no question. Any racing game needs to be at least 60fps IMO. NFS Rivals was unplayable for me for that reason, not to mention it felt really uneven and stuttery in general, I think it was a poorly optimized game.
 

Artorias

Platinum Member
Feb 8, 2014
2,272
1,584
136
^ because its absolutely locked 30 fps, which is perfectly acceptable to me (and you as well, apparently)

its mostly framerate fluctuations that wreak havoc, once a framerate is hard locked youd be surprised how low it can go and still be perfectly enjoyable

Once you go 60fps its hard to go back.

I had a pretty crappy computer when I first played half life 2, Far Cry, averaging about 25fps, but at that moment as a kid I didn't really know what I was missing. I got comfortable with it, but when you start playing at 60fps first its a huge rush of adrenaline. The gameplay change is absolutely massive, honestly, the 30fps "cinematic" feel is all bullshit, marketing spin just made up to cover up the fact the consoles aren't adequate for modern gaming.
 

Artorias

Platinum Member
Feb 8, 2014
2,272
1,584
136
This is kind of how I feel.

I'm not a 60fps nazi (although I certainly prefer it). However, there are some types of games that, IMO, really need to run at 60fps to be playable for me.

An example where 30fps is acceptable: Dark Souls. It's a very methodical, slow-moving game, and I never felt any desire to use a 60fps hack because the frame delivery was very even and the motion-blur implementation was great. I never felt hampered by the framerate. (Of course, I did use DSfix so I could play at native resolution, but nothing more.)

An example where 30fps is NOT acceptable: Need For Speed Rivals. When I'm cruising down the road in a Ferrari at 200mph dodging multiple police cars, I need at least 60fps, no question. Any racing game needs to be at least 60fps IMO. NFS Rivals was unplayable for me for that reason, not to mention it felt really uneven and stuttery in general, I think it was a poorly optimized game.

Regarding Dark Souls I feel the exact opposite, while I did play the game slow and methodical at first(increased the fps to 45), going to 60fps was a huge improvement for me.
 

JoseWalrus

Junior Member
Sep 1, 2014
21
0
0
I agree with Artorias, Dark Souls feel great with the 60fps using DSfix... but apparently developers like ubisoft don't think the same... shame on you ubi... just hope that this trend dont continue on the future and if that happens we can always run with the modders right?
 

futurefields

Diamond Member
Jun 2, 2012
6,470
32
91
Once you go 60fps its hard to go back.

nope, i play plenty of games at 60fps

i always try to find the best balance between maximizing settings and framerate and how the engine feels doing such, i trial and error my games pretty extensively at the beginning on the first playthrough in order to get settings locked down in radeonpro

so i'll play games like Bioshock series, Borderlands series, Dead Space series, and most first person shooters at 60fps

games like Crysis 3 or Far Cry 3 I lock down closer to 40fps, so I can run them at max settings on what is at this point a pretty midrange PC and still get a good framerate

i come from playing games at 20fps on xbox 360 so 40fps feels great to me
 

digitaldurandal

Golden Member
Dec 3, 2009
1,828
0
76
Any PC game locked to 30fps is a PC game I don't buy.

This is the only way to stop this behavior.

It may be true that sometimes there is a legitimate reason like motion capture, however more often then not it comes down to one of two things.

1) Calculations being tied to fps that should not. (There is no reason to measure time in FPS it is wasteful.) Sorry Dark Souls 2 - that's right if you unlock fps in Dark Souls your items will wear faster.

2)The next gen systems don't live up to their promises so they need to change the standard to make the visual jump seem closer to PC.
 

It's Not Lupus

Senior member
Aug 19, 2012
838
3
81
30fps on a monitor is definitely not going to feel the same as on a TV. There's no monitor blurring.

It's bullshit regardless.