I'm running 320.14 and just checked this. Setting single gpu mode and watching the OSD, only the first card is boosting. The second one is at default.
edit: it isn't running at "idle" clocks (325Mhz). It's running the default 3D clocks of 1006 or whatever.
"Single-GPU" mode in a profile isn't the same as disabling SLI. So long as SLI has been activated in the NVIDIA control panel, then SLI is always active regardless of the specific game profile in use. The only thing the single-GPU setting in profiles controls is whether the second GPU receives any work.
This is because NVIDIA can't actually fully disable SLI on the fly like that. When SLI is enabled/disabled, the drivers have to present a bunch of information to Windows, let Windows change the configuration (between linked mode and secondary mode), and then reinitialize the GPUs. Which is why it takes several seconds and your screen will flash during the process. Consequently the single-GPU setting in a profile doesn't turn off linked adapter mode (SLI) but rather doesn't send the linked GPUs any work. You're technically still beholden to SLI power and memory management. This is also why some games have worse performance in SLI single-GPU mode than having SLI properly disabled, as games that detect linked adapters (to decide whether they need to follow a more AFR-friendly code path) will still think that they will be feeding multiple GPUs.
That definitely sounds like a bug. One of the cards should be as 0% (ish) for work.Like I said above, when I set Single-GPU mode, both cards have over 50% load. That tells me both cards are working, and the FPS seem to not change. I am fairly certain this has not always been the case, and may be a bug with the drivers I'm using.