Alright, it wasn't technically on my backlog, but after 71 hours I finally beat Dying Light 2 and holy hell that game is a pile of hot mess.
Story - 4/10 The story itself isn't terrible but when you can accurately guess what's going to happen next at every single junction, it kinda gets annoying and it feels as if the developers at Techland decided to watch nothing but 80s and early 90s action movies and try to copy as many tropes from them as possible.
Graphics - 10/10 Game is absolutely gorgeous and they did a damn good job with making the zombies look beautifully horrifying. I was fully expecting to see yet another dull gray city-scape but I was pleasantly surprised with how they managed to add a ton of color into the game.
Writing - 2/10 Referring back to my 80's/90's movie comment, you can probably guess how well some of the dialogue is written. The main character "Aiden" is your typical "bland, whiny, and gullible" hero who can't see past his own nose. During the times when the game is supposed to be suspenseful, Aiden just comes off as incredibly annoying. The side-quest dialogue can be pretty lengthy and in some cases, I was just smashing the space bar because I honestly didn't care to listen to some guy ramble on for five full minutes about what's going to happen to him if he doesn't get his spoiled sausages out in time.
Audio - 5/10 Game doesn't sound much better than the first in terms of combat and I'm pretty sure most of the zombie sounds are the same files from the first game. I would have scored this much lower but there are a few good songs in the game that add to the ambiance rather well, however, I am scoring it low because the developers went out of their way to make sure every single demographic in the entire world was represented in this game. I'm not even close to joking that before you even leave the first area, you're going to hear every single accent on planet Earth. In the small fictional town of Villedor (which has been completely walled off for years), you'll hear Irish, Scottish, Californian-American, Deep-South-American, Wisconsinites, Mexican, Australian, Canadian, South African, and Rosario Dawson and those are just the ones I can remember off the top of my head. It's not that the accents are bad, but it completely breaks any semblance of immersion hearing accents from completely different continents all from inside a small isolated town.
Gameplay - 5/10 I'll start off by saying the game is fun. If it wasn't fun I wouldn't have sunk 71 hours into a single play-through but it's pretty obvious that Techland brought in a new team for the sequel because they took most of what made the first game addicting and threw it out of the window. The devs made parkour combat a lot slower and more risky in lieu of trying to make us parry and block (which I did for about an hour and then completely remapped my block button and never touched it again) and they pretty much removed ranged combat from the game. There is a lore reason as to why you won't find any guns in this game so you're stuck with using a bow (which is decently strong) or a crossbow (insanely overpowered but requires major story decisions to unlock). No, the reason I scored the gameplay so low is simply due to how many bugs are still running rampant in the game. Inputs are constantly getting eaten which result in you falling to your death more times than you'll ever care to remember, your weapons will randomly hit friendlies who are behind you, the accessories will simply disappear from your menu (though I read if you play with a controller this isn't an issue), your consumables will rearrange themselves in your hotbar when you die, and there's a few enemies who are glitched so that you can't dodge their attacks even though the devs have confirmed you should be able to (they're still working on this issue). There is one more thing that the devs consider an issue though I thought it was perfectly fine and that's how quickly you can level up if you don't bee-line the story quests. I hit max level by running around the map, doing side-quests, and finding collectables, then when I'd do a story mission, it was so many levels lower than me I was one-shotting everything in my path. There were sections where the game wanted me to run from a group of infected with everyone screaming at me over the radio to run because they'd kill me, but I was so high level I just turned around and massacred everything because I wanted the materials. Didn't even have to use a heal.
The game has some pretty varied story choices and I really want to bee-line the main story one more time to see the other ending, but I'm finding it difficult to get the motivation to do so. I might put it down for a bit and move onto something else for now and come back later. Fun game, but grab it on sale in a few years when most of the bugs, glitches, and spelling errors have been ironed out.