Might jump on 9 at home. It might be to Win 8 what Win 7 was to Vista. I dodged Vista, and I've liked Win 7 ever since I started using it. Pisses me off that MS is forcing gamers to update their OS to get the most benefit from DX, but maybe there's a reason I just don't understand.
The reason is money. It's the same reason that SteamOS isn't really appealing to a lot of people. MS can say, "hey, we know you want to hang on to Windows 7, and you can, but look at all these cool new DirectX features that are only available with Windows 8." It's a marketing strategy. If I want to take advantage of DirectX 11.2, I NEED to buy Windows 8. SteamOS doesn't have anything like that. They've specifically stated there won't be exclusive titles. Can you imagine if Half-Life 3 was SteamOS only? That would move some units. But without some exclusive feature, there's no selling point.
After going through windows 3.11, 95, 98, 2k, xp and now windows 7, I am getting tired of learning a new OS just to play my games.
It might not just be marketing. There could be kernel changes that make certain DX features only available for certain kernels. I am not saying that IS the case, just that it might be.
What is there to learn in a new OS? Especially if you are staying with Windows, not much changes from version to version (at least not the fundamental usage).
Is it time for gamers to switch to a new operating system besides windows?
News is saying windows 9 could be here as early as April 2015 - http://www.bit-tech.net/news/bits/2014/01/13/windows-9-threshold-release-date-april-2015/1
Windows 7 main stream support ends January 2015 - http://windows.microsoft.com/en-us/windows/lifecycle
I figure microsoft will use windows 7 end of life as a selling point for windows 9.
After going through windows 3.11, 95, 98, 2k, xp and now windows 7, I am getting tired of learning a new OS just to play my games.
Maybe it is time to switch to an operating developed by gamers for gamers.
If steam has their steam OS running by the end of 2014 would you try it rather than buying windows 9? I figure the end of 2014 is going to be decision time for a lot of gamers. Either stay with windows 7, go with windows 9, or try the Steam OS. If Steam is giving their steam OS away for free, why not try it?
It's going to take a few years at least to get developers to make their games for Linux too. Steam OS needs to show that it can attract the users before the developers make the games Linux compatible. Already we see many games now do Windows and Mac versions which is great, so I think it's only a matter of time.
Because you only looked at 8 skin deep. 8 has benefits from a dedicated Windows store AND does not stop any outside installs on the desktop space of traditional desktop software. It also builds on 7 more so.
If anything, it is 7 with more. And I made mention before, the Start Screen is much better than revealing a desktop full of icons in a limited quantity and arrangement versus horizontally scrolling a more infinite tile (icon) setup.
Pinning things to the Start menu, is like pinning things to the forefront of the Start screen. Revealing "All Programs" is but that down arrow away at the lower left area of the Start Screen in 8.1. 8.1 brings right click Start icon admin functions.
Taskbar still remains the same in the desktop. Task Manager is better in every way.
I sound like a broken record trying to set things straight. But if going with something new means ditching accumulated and currently used software in scavenging for "not even perfect or even 60% capable" software, then I stick to what works. I am not just talking games at this point either.
The moral of the story is that there is absolutely no reason to think Linux will ever become a viable desktop OS for the great unwashed masses, and those masses remain the key target of the big budget PC games. Just because Valve may wish everything becomes Linux compliant does not mean it will happen.
We are not talking about a bunch of high school kids working on the steam os part-time. This is valve and its pockets full of cash.
When gabe and his buddies approached game distributors about half-life, a lot of companies turned him down. When half-life was finally released it set a new standard for FPS games.
If we can say one thing about Valve, they keep raising the bar.
We are not talking about a bunch of high school kids working on the steam os part-time. This is valve and its pockets full of cash.
When gabe and his buddies approached game distributors about half-life, a lot of companies turned him down. When half-life was finally released it set a new standard for FPS games.
If we can say one thing about Valve, they keep raising the bar.
We are not talking about a bunch of high school kids working on the steam os part-time. This is valve and its pockets full of cash.
When gabe and his buddies approached game distributors about half-life, a lot of companies turned him down. When half-life was finally released it set a new standard for FPS games.
If we can say one thing about Valve, they keep raising the bar.
Raising what bar exactly? How to continuously make money while producing almost nil? Half-Life might have set the standard, but that was over 10 years ago. I've said numerous times, Valve doesn't innovate. They haven't since HL.
Ummm... Portal?
Wasn't Portal already complete and ready to go when Valve bought it? I remember something like that when the first one came out. I would also say that Valve has innovated more than just one FPS, the marketplace itself is nothing to sneeze at. I just wouldn't say they've changed everything every time they've done something. In many ways, Valve is like the Apple of gaming where only it's acolytes really get it.
According to Wikipedia, there was a team at Digipen that developed a game similar to Portal called Narbacular Drop. Valve was impressed with it, so it hired that team to develop the concept further, which became Portal. So it wasn't that Valve bought the license to a full game and rebranded it, they brought in the entire team to turn it into a full-fledged game.
It could be said that its the same as Apple or MS haters and they ignore the glaringly obvious just to nit pick the smaller things.Wasn't Portal already complete and ready to go when Valve bought it? I remember something like that when the first one came out. I would also say that Valve has innovated more than just one FPS, the marketplace itself is nothing to sneeze at. I just wouldn't say they've changed everything every time they've done something. In many ways, Valve is like the Apple of gaming where only it's acolytes really get it.
With respect as I'm not attacking you.. I'm always interested in how everyone seems to know Valve's budgets and how much money they have. Just because he turned down an offer to sell the company doesn't mean he's "rolling in it".
There's still the lack of an incentive to convince people to use the product. It doesn't run as many games or programs as Windows OS, so it can't replace a traditional computer. It's not as cheap as Xbox One or PS4, so it can't compete at a price point with traditional consoles. Who is the market for this product?
