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20 Questions game

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It is pretty impressive. It got pen and flourescent light tube before 20 questions. But it asked some questions that should have been irrelevant after I answered some previous questions, my answers to which, should have excluded those questions. For example, I said the pen was not animal, mineral, or vegetable, but "Other." It later asked me if it "lived" above ground. It asked me if the flourescent light was white and I said yes then later it asked me if it was colorful.
 
Holy crap. It got cigarette lighter! (It said Wall-clock at the 18th question. Then it asked me if I had to hold it when I used it. Got it in the next try.)

Impressive!
 
I tried 'penis'. Some of the questions were pretty funny.
-Do people sit on it?
-Do you use it in public?
-Does it get wet?

😛

27 questions later...it didn't get the answer. I win! It was thinking bicycle/mountain bike etc.
 
It guessed stereo speaker correctly, which was surprising because I felt like I was answering too many questions with "sometimes"

It could not guess lanyard correctly.
 
i was thinking monkey, it said gibbon. WTF IS A GIBBON?? (i looked it up...it kinda got it right. but it didn't say monkey...it was closer to gorilla)
 
Originally posted by: Dumac
Originally posted by: crumpet19
it cant get vagina.

EDIT:: "...much like me."
There I beat you all to it.

I doubt vagina is in its vocabulary...

Yeah, I tried that too. It got close though. I got an answer of "vulva" and "womb" around 18 or 19 though. It gave up on question 28. 🙂
 
Originally posted by: Born2bwire
Well it got flamethrower. Not surprising when you think about it. If you have a binary tree of 20 levels you can have 524,288 unique objects that the game will map to. Although with this you can hit leaves before asking 20 questions and there are multiple answers for the first question.

EDIT: Curses! Got joystick.

Wouldn't it be a senary tree with 609,359,740,010,496 options?
 
Originally posted by: RapidSnail
Originally posted by: Born2bwire
Well it got flamethrower. Not surprising when you think about it. If you have a binary tree of 20 levels you can have 524,288 unique objects that the game will map to. Although with this you can hit leaves before asking 20 questions and there are multiple answers for the first question.

EDIT: Curses! Got joystick.

Wouldn't it be a senary tree with 609,359,740,010,496 options?

I'm just assuming the classic 20 Questions game where you have 20 Yes/No questions to determine the item (excepting questions that ask if it is a specific item). In such a case, there are a possible 2^20-2^19=2^19 leaves in the tree. Hence, 2^19 unique objects. They have more combinations since they have more options at each node, can go in excess of 20, and since some of the questions are whether or not it is a specific item. Still, the idea is to show that 20 questions belies the fact that you can determine an enormous multitude of objects. In addition, I would assume that this would be a conceptually easy project. You start by loading up a predetermined set of questions and common answers and their mappings. They then run it on the internet but include an algorithm to adjust and add answers. So when the game is presented with a new object, it is added in and the game improves with each run. So after doing this for a sufficient amount of time, the current implementation is dumped and used to make a toy. And by providing specific localizations like they did on their site, they can get a database that will accurately reflect the kinds of items that people will be thinking of and how they describe them.
 
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