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2 for 1 deal on WoW deaths this month

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BEIJING, Nov. 1 -- The recent deaths of two net gamers have once again raised the issue of the impact of addiction on the online gaming community, and the health risks involved.

A young girl nicknamed "Snowly" died last month after playing the online game "World of Warcraft" for several continuous days during the national day holiday. Snowly's friends, who share the same game community, say that Snowly was a very diligent member and a key official of their community, who was always connected to the Internet.

Several days before Snowly's death, the girl was said to be preparing for a relatively difficult part of the game and had very little rest. She told her friends that she felt very tired.

A big online funeral was held for Snowly one week after her death. But the event was sadly overshadowed by the death of another game enthusiast nicknamed "Nan Ren Gu Shi".

Thereafter, several online game communities have posted announcements to urge their members to pay attention to their heath.

Meanwhile 7 major domestic game makers have agreed to install an anti-obsession system on eleven online game products. The system entered a trial period on October 20.


It looks like this trend isn't going to stop any time soon without some better anti-obsession tweaking from Blizzard. I guess they already found a vaccine for their little virtual AIDS virus outbreak.
 
Anti-obsession system? The only thing I can think of that'd work is to forcibly boot the user after X hours, and I'd be pissed as hell if a game did that to me.
 
Originally posted by: yllus
Anti-obsession system? The only thing I can think of that'd work is to forcibly boot the user after X hours, and I'd be pissed as hell if a game did that to me.

then it'd have to lock you out for X hours, otherwise you could just log back in
 
They could do a pop-up:

"Warning! You have been online for 96 hours. Imminent death will result!"
 
Originally posted by: JRich
They could do a pop-up:

"Warning! You have been online for 96 hours. Imminent death will result!"

haha lineage 2 has something like this.
every now and then it will print something like
"you have been playing for an extended time. please consider logging off"

nobody cares though
 
Originally posted by: akubi
Originally posted by: JRich
They could do a pop-up:

"Warning! You have been online for 96 hours. Imminent death will result!"

haha lineage 2 has something like this.
every now and then it will print something like
"you have been playing for an extended time. please consider logging off"

nobody cares though

Blizzard would do that if it was free to play online
 
Originally posted by: purbeast0
those silly asians!

A big online funeral was held for Snowly one week after her death.

i dunno why, and its probably fvcked up, but that made me chuckle ...

Yeh, they should have just got a cleric to rez her and i take it that she was not soul stored?
 
Now if only alcohol and tobacco companies would be forced to do the same thing we'd really be accomplishing something noteworthy.

Sorry, but if you let this happen to yourself over a video game, you were probably just wasting other peoples valuable space and oxygen to begin with. And an online funeral? Considering how these people died. . .that is pathetic. It'd be one thing if they died in an accident or something like that. . .but just to neglect your personal health by sitting on your ass until you die?? Might seem harsh but I feel no sorrow in this case.
 
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