:whiste: What a constructive addition to the thread. Is this what I have to look forward to in this subforum, because I'll gladly leave if this is what anandtech's reader base is. Jeebus.
Wanting something and foreseeing its inevitability are two different things. I've worked a gameroom, I've been an It administrator and I'm a gamer. Depending on what hat I'm wearing will determine what I'm looking for from a given technology. But its obvious for many reasons why you'd want...
I just wanted to make sure we were on the same page. It sounds like a great way to keep an Arcade current without having to sell an entire game cabinet that no one wants anymore because its not the latest.
SO the general consensus is that this won't work on the internet. So what about an intranet? Would this lower the cost of owning and operating an Arcade?
Or mitigate the costs of having a lan party business...As we all know most cyber cafes tank which is a damn shame.
o_Owww.dictionary.com? Thats a pretty clear sentence I formed. I'm postulating that the way all this is computed could very well be completely different than how we would normally do so on a desktop environment.
Well I'm sure an imaginative engineer can develop some neat tricks to make it happen. Without knowing what those kepler cloud cards can do, I really am just shooting in the dark. I'm sure they'll have either some sort of cuda-accelerated compression or maybe even direct hardware-accelerated...
Theres not much out there about BD to google. But, benchmarking isn't my thing because just like corporations taking metrics, it's only grading what they beleive to be important. Now whether or not their metrics are correct, is another argument all together. As the corporation's metrics at my...
I'm sure theyll have compression, and maybe some smart stuff that only sends new bits instead of the whole screen each refresh. Reminds me of the graphics card, what was it, the S3 that only rendered what was visible to the user?
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