- Oct 10, 2006
- 21,562
- 3
- 0
Originally posted by: KB
Of course the guy is funny, but I tend to disagree with him. I enjoyed all three Halos, thought the controls and music were good and the enemy AI wasn't too bad. It is a game to strive for and thats why it sells. Also health meters are not always so good. Nothing stinks more than having crossed a save point when you just got beatup and only have 10% health left. This means you can get killed over and over again until you find some health or you have to start the level over.
Originally posted by: KB
Of course the guy is funny, but I tend to disagree with him. I enjoyed all three Halos, thought the controls and music were good and the enemy AI wasn't too bad. It is a game to strive for and thats why it sells. Also health meters are not always so good. Nothing stinks more than having crossed a save point when you just got beatup and only have 10% health left. This means you can get killed over and over again until you find some health or you have to start the level over.
Originally posted by: Thraxen
Not sure what he was talking about with the aiming. I never had any issue with my character turning 90 degrees when barely moving the analog stick. That was a pretty dumb point considering virtually every shooter has adjustable sensitivity. But that said, Turok blows. I got it in from Gamefly, played an hour or so, and then packed it up and sent it back.
Originally posted by: potato28
Yahtzee is hardcore PC FPS, I see what he means but its all in how many of these console FPS's you play before you get the aiming down pat.