You must have forgot how stupid that leveling system was back in Morrowind.
If you were a min/maxer, wanting to make the best character, you literally had to wait to actually level up, so you could run around training skills that would boost certain stats.
If you wanted your Strength to go up, once you were ready to level by leveling 10 'class' skills, you had to go find trainers for things like heavy armor and spend a lot of gold to up that skill, so once you leveled up, your strength went up.
On top of that, you had to choose skills while making your character that didn't have anything to do with how you wanted to play, but to make it possible to raise stats when leveling. If you took all Strength skills for example, you couldn't train them up to raise stats when you levelled, because those skills would count toward another level up.
I highly prefer the Skyrim system over the old 'game the system' mechanic.
Morrowind was amazing, especially for its time. Mods made it better (begone Cliff Racers!), but the difference is that Oblivion and Skyrim absolutely needed to be modded to all hell to be any good.
That whole "grinding the game to play the game" shit got old fast. I typically found a mod that would change that. Usually just something where you picked the stats you wanted to up, like a 5 point, 4 point, 3 point pick kind of thing.
Playing Morrowind normally, picking the skills you would use gets you a broken and weak character by mid-game.
^ This. When Oblivion and Skyrim need Darnified & SkyUI from day one just to make the PC interface usable because they can't be bothered to match the PC UI to 2ft viewing distance from 10ft default console design - that's just plain bad coding. That and the 2,000 odd unfixed (often quest breaking) bugs that Unofficial community patches had to patch for them in pretty much each game...Morrowind was amazing, especially for its time. Mods made it better (begone Cliff Racers!), but the difference is that Oblivion and Skyrim absolutely needed to be modded to all hell to be any good.
want to guess how many hollywood movies i have watched in the past 10 years?
want to guess how many hollywood movies i have watched in the past 10 years?
Want to guess how many examples I can use? The point is no one cares about the persons/studio. If the game is good people play it.
Let me just pop my head out to say that's untrue. I won't give money to EA, so I haven't purchased a retail title from them since 2008's Rock Band 2. I only got Titanfall on my One because it came with the console, or I wouldn't have gotten it. The developer is 100% the reason why I haven't given franchises like Crysis and Dead Space a try over the past 5+ years.
I liked all the Elder Scrolls games so far ... and sorry but my favorite was in fact Oblivion.
publisher
I actually agree with you, even though it might not be the popular preference. Morrowind was fantastic, but didn't 'wow' me as much as Oblivion did. Skyrim was a lot of fun, but really felt more like a 'polished' Oblivion with better graphics and a northern theme. I loved Oblivion...
As far as the leveling bit for Oblivion, I actually liked the scaling of enemies. It discouraged doing 50 hours of crafting at lvl 1 and forced a more balanced level-up for the character. I liked that....
Their wiki page dosent even have a criticism section
