zenimax the next ea

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Red Storm

Lifer
Oct 2, 2005
14,233
234
106
Morrowind was amazing, especially for its time. Mods made it better (begone Cliff Racers!), but the difference is that Oblivion and Skyrim absolutely needed to be modded to all hell to be any good.
 

akahoovy

Golden Member
May 1, 2011
1,336
1
0
You must have forgot how stupid that leveling system was back in Morrowind.

If you were a min/maxer, wanting to make the best character, you literally had to wait to actually level up, so you could run around training skills that would boost certain stats.

If you wanted your Strength to go up, once you were ready to level by leveling 10 'class' skills, you had to go find trainers for things like heavy armor and spend a lot of gold to up that skill, so once you leveled up, your strength went up.

On top of that, you had to choose skills while making your character that didn't have anything to do with how you wanted to play, but to make it possible to raise stats when leveling. If you took all Strength skills for example, you couldn't train them up to raise stats when you levelled, because those skills would count toward another level up.

I highly prefer the Skyrim system over the old 'game the system' mechanic.

That whole "grinding the game to play the game" shit got old fast. I typically found a mod that would change that. Usually just something where you picked the stats you wanted to up, like a 5 point, 4 point, 3 point pick kind of thing.
 

Bateluer

Lifer
Jun 23, 2001
27,730
8
0
Morrowind was amazing, especially for its time. Mods made it better (begone Cliff Racers!), but the difference is that Oblivion and Skyrim absolutely needed to be modded to all hell to be any good.

Agreed. Unmodded Oblivion and Skyrim are 1 step above unplayable on the PC.

That whole "grinding the game to play the game" shit got old fast. I typically found a mod that would change that. Usually just something where you picked the stats you wanted to up, like a 5 point, 4 point, 3 point pick kind of thing.

Uh, doesn't that complete break the gain? If you're getting 5/4/3 point skill upgrades, you're going to level every other skill point upgrade. That will close off quests to you because you're suddenly over the level of quest. Its not grinding, its playing the game in a balanced manner, exploring cautiously because if you get in over your head, you're going to be eaten by something. Grinding is what modern, mostly mobile, games do, in order to entice you to buy the short cut DLC packs or purchase 'coins' or 'gems' to bypass paywalls. But its spilling over to traditional games as well, and most people seem disturbingly ok with it.
 

Moe Zart

Member
Apr 5, 2014
131
0
0
Gamers are like children, they want to like what the cool kids like.
They want e-creds, to be seen as hardcore gamers, whatever it means. And to prove it they will tell you how much they dislike Skyrim.
 

ramj70

Senior member
Aug 24, 2004
764
1
81
I've been driving by their studio and offices every day for years and have never stopped by to check it out. Maybe I can get a tour
 

sweenish

Diamond Member
May 21, 2013
3,656
60
91
Playing Morrowind normally, picking the skills you would use gets you a broken and weak character by mid-game.

Morrowind's leveling system is the worst. Oblivion's as well, by extension. I just play those games on super easy to avoid trying to properly level.
 

Bateluer

Lifer
Jun 23, 2001
27,730
8
0
Playing Morrowind normally, picking the skills you would use gets you a broken and weak character by mid-game.

No, that was Oblivion. Morrowind would leave you with and extremely powerful character mid game, when using those skills.
 

BSim500

Golden Member
Jun 5, 2013
1,480
216
106
Morrowind was amazing, especially for its time. Mods made it better (begone Cliff Racers!), but the difference is that Oblivion and Skyrim absolutely needed to be modded to all hell to be any good.
^ This. When Oblivion and Skyrim need Darnified & SkyUI from day one just to make the PC interface usable because they can't be bothered to match the PC UI to 2ft viewing distance from 10ft default console design - that's just plain bad coding. That and the 2,000 odd unfixed (often quest breaking) bugs that Unofficial community patches had to patch for them in pretty much each game...
 

Captante

Lifer
Oct 20, 2003
30,353
10,877
136
I liked all the Elder Scrolls games so far ... and sorry but my favorite was in fact Oblivion.
 

Lil Frier

Platinum Member
Oct 3, 2013
2,720
21
81
Want to guess how many examples I can use? The point is no one cares about the persons/studio. If the game is good people play it.

Let me just pop my head out to say that's untrue. I won't give money to EA, so I haven't purchased a retail title from them since 2008's Rock Band 2. I only got Titanfall on my One because it came with the console, or I wouldn't have gotten it. The developer is 100% the reason why I haven't given franchises like Crysis and Dead Space a try over the past 5+ years.
 

sweenish

Diamond Member
May 21, 2013
3,656
60
91
Let me just pop my head out to say that's untrue. I won't give money to EA, so I haven't purchased a retail title from them since 2008's Rock Band 2. I only got Titanfall on my One because it came with the console, or I wouldn't have gotten it. The developer is 100% the reason why I haven't given franchises like Crysis and Dead Space a try over the past 5+ years.

publisher
 

exar333

Diamond Member
Feb 7, 2004
8,518
8
91
I liked all the Elder Scrolls games so far ... and sorry but my favorite was in fact Oblivion.

I actually agree with you, even though it might not be the popular preference. Morrowind was fantastic, but didn't 'wow' me as much as Oblivion did. Skyrim was a lot of fun, but really felt more like a 'polished' Oblivion with better graphics and a northern theme. I loved Oblivion...

As far as the leveling bit for Oblivion, I actually liked the scaling of enemies. It discouraged doing 50 hours of crafting at lvl 1 and forced a more balanced level-up for the character. I liked that....
 

Lil Frier

Platinum Member
Oct 3, 2013
2,720
21
81
I actually agree with you, even though it might not be the popular preference. Morrowind was fantastic, but didn't 'wow' me as much as Oblivion did. Skyrim was a lot of fun, but really felt more like a 'polished' Oblivion with better graphics and a northern theme. I loved Oblivion...

As far as the leveling bit for Oblivion, I actually liked the scaling of enemies. It discouraged doing 50 hours of crafting at lvl 1 and forced a more balanced level-up for the character. I liked that....

Meanwhile, in Crazytown, I never played Morrowind, but wasn't interested in it after watching a friend play it for a bit. I tried Oblivion, but took it back after I hated it a couple of hours in. I love Skyrim, though. I think that if I gave the predecessors a chance now, I'd like them, but at their time of release, I wasn't interested.