Zacate and Starcraft 2.

RyanGreener

Senior member
Nov 9, 2009
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How does it perform? Anandtech said 35 FPS @ Low Settings/1366x768 resolution, but in what situation? Small/big battles, etc.

Also, does anyone have any other data gathered up from different articles about it, or even personal experience?
 

RyanGreener

Senior member
Nov 9, 2009
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In the article:

so we recorded a scene and played it back at normal speed and measured performance with FRAPS. We ran the game at both low and medium quality settings art resolutions of 1280x720, 1280x1024 and 1680x1050.

Watching scenes isn't the same as playing the game, and the results differ a lot from AT's. I wonder what exactly they meant, but thanks for the article.
 

Hacp

Lifer
Jun 8, 2005
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In the article:



Watching scenes isn't the same as playing the game, and the results differ a lot from AT's. I wonder what exactly they meant, but thanks for the article.

By recorded a scene, they mean played a game and saved the replay.
 

fire400

Diamond Member
Nov 21, 2005
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35 fps on sc2 is junk.

wait 'till you play ums maps with 10,000 spawns a second, your frames will drop to less than 5 fps.

remember that the fps reported is avg. on avg. map. ..play a game with max players on a big map, say the game hits 45 minutes and everyone is at max units, and 5 players go all zerglings, you won't see 35 fps anymore.
 

RyanGreener

Senior member
Nov 9, 2009
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35 fps on sc2 is junk.

wait 'till you play ums maps with 10,000 spawns a second, your frames will drop to less than 5 fps.

remember that the fps reported is avg. on avg. map. ..play a game with max players on a big map, say the game hits 45 minutes and everyone is at max units, and 5 players go all zerglings, you won't see 35 fps anymore.

I know what 35 FPS on sc2 is like, and it's playable. I would prefer SC2 at 60 fps all the time, but that's not possible. Also, I only play solo ladder. I don't play team games/custom maps, and in solo ladder, I'm a fan of timing pushes/attacks so the armies don't get over 150 food.