your opinion please...

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Semidevil

Diamond Member
Apr 26, 2002
3,017
0
76
so what company is this....

and regarding the font thing...I mean, you want people to look at the logo, and be able to recognize your company....that's why the font it there...to associate it.

But if your font is not there, people wont know what the logo stands for...and worse case...they will lovey our logo, but think it is the work of the opposing company.
 

Jzero

Lifer
Oct 10, 1999
18,834
1
0
Originally posted by: aggravatedmonkey
btw: i'm going to school for graphic design.

Hint: Take some marketing classes. ;)

I'll whack the bad font dead horse one more time and say that otherwise, having no idea what your company is, that the graphic is cool.

More details on the company itself and perhaps one could offer more criticism on the logo as a concept.
 

Injury

Lifer
Jul 19, 2004
13,066
2
81
Rule #1 about logos: They should be able to translate from less than 1 inch by inch, to well over 20 feet by 20 feet without any need for change.

Rule #2: They should look good not only in color, but in black and white or single color formats.

Rule #3: Your logo should represent who or what your business is in some way, shape, or form. A good logo can sell your services before any words are exchanged. A bad logo can have the total opposite effect, of course.



For starters, you are being so damn persistant about this font, but if you are going to school for graphic design, then you apparently haven't made it too far. Who in their right mind would hire a guy who's own logo can't be read?

It seems to me that you are putting the "that looks cool" factor way far ahead of the "this is good work and will sell myself" factor.

I took an illustrator class where the first goal was to design a logo for yourself... on sketch day, this one guy (not-so-shockingly) comes in dressed in all black, looked stoned out of his mind and shows off his first sketch: "It's like a hand... sticking up out of the ground... and the wrist is cut and the blood spells my name."... we tell him how stupid he is for 5 minutes and he moves on to his next sketch... "see, it's this skull, that's on fire... and... oh yeah... on his forehead, that's my name." We didn't bother looking at the remainder of his sketches.

The moral of this story: Logos tell more of a story about you than you can do on your own. A logo that missed it's own point and displays poor connection to the services you provide... tells a person the same thing about your ability.
 

freakflag

Diamond Member
Mar 22, 2001
3,951
1
71
Why does the monkey have a cootchie in his forehead? Or, is that a bullet hole?
 

UglyCasanova

Lifer
Mar 25, 2001
19,275
1,361
126
Originally posted by: Injury
Rule #1 about logos: They should be able to translate from less than 1 inch by inch, to well over 20 feet by 20 feet without any need for change.

Rule #2: They should look good not only in color, but in black and white or single color formats.

Rule #3: Your logo should represent who or what your business is in some way, shape, or form. A good logo can sell your services before any words are exchanged. A bad logo can have the total opposite effect, of course.

Good advice.
 

dullard

Elite Member
May 21, 2001
26,042
4,689
126
For a T-shirt, skateboard, or maybe a hat I think you are on to a good logo*. For anything else, it sucks.

* I personally don't like it, but there is definately a crowd out there that wears things very similar to that with fonts that are unreadable.
 

Caesar

Golden Member
Nov 5, 1999
1,686
178
106
Isn't he the guy who posts a lot of nudies on pics.bbzzdd????? Good to know that he is doing something constructive too
 

UglyCasanova

Lifer
Mar 25, 2001
19,275
1,361
126
Originally posted by: Injury
I took an illustrator class where the first goal was to design a logo for yourself... on sketch day, this one guy (not-so-shockingly) comes in dressed in all black, looked stoned out of his mind and shows off his first sketch: "It's like a hand... sticking up out of the ground... and the wrist is cut and the blood spells my name."... we tell him how stupid he is for 5 minutes and he moves on to his next sketch... "see, it's this skull, that's on fire... and... oh yeah... on his forehead, that's my name." We didn't bother looking at the remainder of his sketches.

Ahahah o man our program was full of people like that. Either these "pain ridden" goths who like you said made nothing but pics of skulls and such, and then the emo-like peoples where the guys would go buy pants an Express for women or whatever so they would fit at tight as possible and do their hair all funky (which I dunno I didn't mind so much but they had this look at me I'm artsy attitude that really got on my nerves). Needless to say the majority of them basically sucked, and it was us "normal" folks if you want to call us that that made the best pics. :D


Moral of the story: dressing the part doesn't mean you fill the role
 

jjones

Lifer
Oct 9, 2001
15,424
2
0
Way too much symbolism going on; it's all clashing. Simplify it by losing some of that crap and pick a new font. Find something else for the monkey to wrap his arms around unless the yin-yang has something to do with your company.
 

shilala

Lifer
Oct 5, 2004
11,437
1
76
I think it's cool.
I'd like to see the eye turned on the munkee's forehead.
I like the font, but it's a touch too unintelligible.
I think the choice of font style is excellent, but I'd jump in and rework the fonts to make the u, e, a and v more understandable.
The folks are right about the name being easy to read.
Understanding the "aggravADDmunkee" schtick is tough enough already.
I'm looking forward to see your next draft.
Nice work man :D