what card do you have ?? cause i thought you had 6950.
I am running a 5850 with i5 2500k
ah ok, then yes the dual tess units may do the difference, can you run in higher res ?? say 1080p, i just want to see if the difference in performance will go up at higher res or stay the same.
i will run it later when ill get back home
and how are you running 4x AA in GTA 4?Hmm not sure why you are having such an issue in GTA IV. I have the same set up as you (2500k, GTX570) and did not run into any issues with that game. I was able to run it at max w/ 4xAA 16xAF and shadows on medium with no noticeable slowdown. As for metro I had to choose between DX11 and medium detail, or DX9 with high detail in order to get decent performance. I didn't notice any real IQ loss either way. It's one of those games like Crysis that wont be able to max out until later generations of hardware.
and how are you running 4x AA in GTA 4?
I can't. Max 1680x1050 here. But it will be interesting to see the difference between architectures @ same clocks.
yeah you are mistaken and GTA 4 is pretty infamous for lacking any AA options. and that game really needs AA too.Is that not an option in the menu? Maybe I'm mistaken because I don't have it installed anymore. All I remember for sure is that I had it maxed out except for shadows. If 4xAA was an option I would have used it. If not I used whatever the default is.
fine by meI will have to ask toyota first, if it is ok to post the results here in his thread or open a new one![]()
It's all opinion what games look better than others, and the it's just a console port accusation, debate tactic is getting old. BF3 is also coming out on consoles. There are going to be haters calling BF3 a console port.
Games like NFS Hot Pursuit are console ports, or Star Wars the Force Unleashed.
And there may be people that disagree with me on those ?
^^ Fwiw, NFS Shift 2 is dramatically better at reducing the plastic look and cut/paste phenomenon that plagues HP.
Xbox 360 GPU ~ X1900XT = 7900GTX
:thumbsup:
In this game, the DX11 performance hit is enormous.
http://gamegpu.ru/Action-/-FPS-/-TPS/Metro-2033-Direct-X-11-test-GPU.html
Very HQ 1280x1024 AAA/16x AF in DX10: HD5870 = 48 fps
vs.
Very HQ 1280x1024 AAA/16x AF in DX11: HD5870 = 31 fps
AvP
1680 x 1050/Very High/High/16/SSAO Off/TS On/AS On/0X
Used AvP_D3D11_Benchmark.exe
Number of frames: 7757
Average Frame Time: 13.5ms
Average FPS: 74.0
1680 x 1050/Very High/High/16/SSAO On/TS On/AS On/0X
Used AvP_D3D11_Benchmark.exe
Number of frames: 7304
Average Frame Time: 14.4ms
Average FPS: 69.6fps
Difference is ~6,32%
I was talking about the max settings available from within the game.Define 'max'? In-game settings? Custom configs? Driver level settings? Third party utilities?
Apply enough SGSSAA, for example, to a game and any rig will fall to it's knees at that res.
Here's mine:
SSAO on
Benchmark Summary:
Number of frames: 6734
Average Frame Time: 15.6ms
Average FPS: 64.2
Mme. GTA4 is known to be one of the most poorly optimized PC games i
has the GTA been patched yet?
