Originally posted by: DaveSimmons
For a publisher to say "the game lives up to neither our quality requirements nor the fans' expectations" it must stink as badly as most movie tie-in games.
:thumbsup: that could be excellent. The X-Com 1 design of missions (to worlds instead of cities) and ongoing research could work well.Originally posted by: RedBeard
they should try a squad based game a la' UFO: Aftermath or Xcom. That would be great.
I've never understood the low expectations of so many TV viewers. Other than a mere handfull of episodes, ToST was hackneyed, trite, low-grade fantasy, not decent SF. But the fans keep coming back for another remake of the same minmal scheme, such as both of the Star Gate series.Originally posted by: DaveSimmons
For a publisher to say "the game lives up to neither our quality requirements nor the fans' expectations" it must stink as badly as most movie tie-in games.
Originally posted by: DaveSimmons
:thumbsup: that could be excellent. The X-Com 1 design of missions (to worlds instead of cities) and ongoing research could work well.Originally posted by: RedBeard
they should try a squad based game a la' UFO: Aftermath or Xcom. That would be great.
... but if done isometric turn-based it probably wouldn't make enough money
I'll have to disagree on the writing for SG-1, at least for the first 5 seasons. They did a respectable job of universe building, with good character development and continuity over the years.Originally posted by: Kiwi
But the fans keep coming back for another remake of the same minmal scheme, such as both of the Star Gate series.
It seems to me, pardon my preference for real SF, that any game below the standards of shows in that vein would have to be really low. Again, it's my opinion, and I have a great set of flame proof long johns.