Ye ol' "ripping my CD collection" thread

scootermaster

Platinum Member
Nov 29, 2005
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...so, with the whole Apple Remote/SimplifyMedia thing, I'm finally getting sold on iTunes (although I may regret this when I actually build an HTPC and have a system hooked up to my home theater, don't need streaming from my bedroom computer). Coverflow is just too pretty, and the iPhone apps too plentiful [to make up for the lack of ASIO support and FLAC support].

Also, it's possible to go from ALAC -> FLAC, but apparently it's hard to go in the other direction. So, that means I'm going to try and rip my CD collect [250+] to iTunes.

Questions:

1). Is the quality the same you'd get with EAC or the like? I'm tempted to try a test; rip with iTunes to ALAC, EAC to Flac, then take them both to WAV. They should be identical, no?

2). The age old question of album art...I've spent literally WEEKS tagging my loose mp3s (about 8 gigs worth, only the good stuff :D) with MediaMonkey. Tagging, embedding art, etc. But these albums will need their own. And I'd like each track to have it embedded so it can be played prettily anywhere. Is this easily done with iTunes? Possible at all, even if klugey?

3). Filenames. Do I have ANY control over filenames in iTunes? I ripped one file already and it was like "01 Ghost of Tom Joad.mp4". I'd rather have "Rage Against the Machine - Ghost of Tom Joad.mp4". Yes, I'm anal. But forgive me. I still use folders organized by genre and Winamp for fuck's sake (you know, before there was the idea of a "library").

4). [Pardon the ig'nance, I never use iTunes] will it sync to my non-Apple Creative Muvo and make 128kps mp3s out of lossless files like MediaMonkey will with my flac files?

5). iTunes gives me weird "Sever Error, the task cannot be completed because the something or other is busy, Switch To or Retry" errors. I just assumed that's because my XP install is croaking, but is that, like, common? Fixable?

The biggest point is that I just want to maintain future flexibility, want to automate as much as possible, and don't want to have to rip/re-tag 250+ CDs and god knows how many songs.

Thanks!
 

Tyranicus

Senior member
Aug 28, 2007
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1. I honestly don't know
2. Believe it or not, album art is drag and drop in iTunes
3. I seem to recall reading how to do this somewhere, but I honestly don't remember. Personally, I like the way it works now. It does use hierarchical folder structures, so even if the artist or album aren't in the filename, they are in the file path.
4. No. iTunes will only sync with an iPod.
5. I have never encountered that error in iTunes on either a Mac or a PC, so I'm going to say it's not common.
 

mshan

Diamond Member
Nov 16, 2004
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Personally, I find Apple iTunes with Apple Lossles to be just to convenient not to use (just enable error correction under iTunes preferences)

You avoid Windows XP Kmixer, and some very high end audiophile manufacturers use the same as a digital output for high end external dacs (http://www.usbdacs.com/)

If you need an archival quality rip, then definitely use EAC.

You can also use the Amazon Art widget to get cover art for tracks that aren't in the iTunes music store.

 

sourceninja

Diamond Member
Mar 8, 2005
8,805
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I've thought about doing a lossless rip of my whole collection, but I've got 35 gigs as it is with aac 256. My mbp simply does not have the space.
 

scootermaster

Platinum Member
Nov 29, 2005
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Can a mod move this to the A/V forum so I can get some opinions there?

As you request.

- apple mod aphex
 

Case10

Junior Member
Aug 27, 2008
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I've been in your situation and I've done this before.

I suggest the following approach:

1. Rip everything to an external hard drive (perferably a 2.5" laptop drive since it is more shock resistant than a 3.5". I've lost my whole library once dropping a 3.5")
2. Rip to a lossless format. I choose FLAC, but it shouldn't matter.
3. Buy dbpoweramp: http://www.dbpoweramp.com/ . It's the best ripper. Gets metadata from allmusic.com and has a batch converter to convert all of your loseless files to any format you want, including AAC. Right now I have everything in FLAC and 192 VBR MP3. I'm probably going to convert everything to AAC as well and I can do it all at a press of the button without having to re-rip my CD collection.
4. Organize your files the following way <CODEC>/<Artist>/[<Year>] <Album Name>/<track number> - <track name>. The key here is including the year in the album name. That way if you rip two CDs from the same artist, with the same album name (re-released or remastered stuff) you have no collisions.

If you want to get really tricky, use MP3TAG http://www.mp3tag.de/en/ to put allmusic.com meta data into the "comment" tag. This way when you enable the comments in iTunes you can search for sub-genres like "Grunge" or "New Wave" and make some pretty cool play lists.

You only want to rip your collection once. It's alot of work. Go lossless. Batch convert to whatever sub-formats you want then import into your favorite music player/library.

Currently use iTunes. If I decided to move to something else, it would be painless.

If a new codec comes out tomorrow that I like, I can use dbpoweramp to batch encode my whole library over the weekend.

No real work after that first rip.

Good luck.
 

mshan

Diamond Member
Nov 16, 2004
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All of this theoretic best stuff is fine, but are you really going to be able to hear a differences in the rips, if it isn't an obvious tick, pop, or drop out?

Quality of your digital output to an external DAC will probably much, much more of an audible difference (read jitter).
 

Baked

Lifer
Dec 28, 2004
36,052
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1) EAC + LAME
2) Set encoding to 192 VBR
3) Done

Compatible w/ all devices that support MP3, little to no difference from CD, save lots of space. EAC's ID tagging system works well and is compatible w/ iTunes. Read a guide on how to set this up, you only have to do it once.
 

CKent

Diamond Member
Aug 17, 2005
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Originally posted by: scootermaster
1). Is the quality the same you'd get with EAC or the like? I'm tempted to try a test; rip with iTunes to ALAC, EAC to Flac, then take them both to WAV. They should be identical, no?
With a mint condition CD, yes. With even minor scratches, no. Itunes' error correction emphasizes speed, while EAC's emphasizes accuracy. There was a thread recently on head-fi about how EAC produced noticably better sounding lossless files when compared to itunes / alac, but I can't find it.

I can't answer your other questions as I don't use itunes. I would highly suggest you not do it. Itunes is incredibly bloated, there are numerous reports of it deleting peoples' music (google this), it commandeers your music collection in the typical Apple style of "we know best, if you don't like it you're wrong", and since the prerequisite QuickTime install changes your file associations even when set to not do so, it can be considered malware.
 

newnameman

Platinum Member
Nov 20, 2002
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Definitely use EAC. Theoretically, assuming a pristine CD, any program would get the same quality result. Any sort of minor scratch or error however, and EAC will produce a better sounding file. Especially if you are ripping a big collection, there's no point in not using EAC and getting poor quality output, possibly deciding later you want to rerip everything. Do it right the first time.
 
Mar 11, 2004
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Originally posted by: mshan
All of this theoretic best stuff is fine, but are you really going to be able to hear a differences in the rips, if it isn't an obvious tick, pop, or drop out?

Quality of your digital output to an external DAC will probably much, much more of an audible difference (read jitter).

Actually, a poor rip is proven to degrade sound quality (just as you said tick, pop or drop out), whereas jitter really has not proven to be audible.

I'm not sure what the kmixer has to do with ripping a CD.

Personally, I've used iTunes and also EAC, and I did experience pops and other anomalies when ripping with iTunes (yes I had error correction checked), whereas EAC did a flawless rip of a disc that has significant playback problems on most CD players. Granted, this was an earlier version of iTunes, but I no longer have any reason to use iTunes. If you setup EAC to convert to your favorite format its simple as can be. I use MediaMonkey to get album art (I like to check the quality of the image as some of the Amazon ones are not very good so you have to get them and insert them manually).

I can understand the convenience, but I prefer quality, especially since the inconvenience is rather small to get it.
 

gorcorps

aka Brandon
Jul 18, 2004
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EAC is more of a pain to setup but once done it works very well and better than anything out there.
 

pennylane

Diamond Member
Apr 28, 2002
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EAC -> Flac
Flac -> mp3 as needed

I agree with gorcorps. It takes a little bit of effort to set up, but once you set it up it's pretty quick to use.
 

biggestmuff

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Mar 20, 2001
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Which next-generation (non mp3) format would work the best for a music library that could be utilized by an iPod, PS3 and Xbox 360?
 
Mar 11, 2004
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Originally posted by: biggestmuff
Which next-generation (non mp3) format would work the best for a music library that could be utilized by an iPod, PS3 and Xbox 360?

What do you mean by next generation? Lossless? If so, then basically none of them, as FLAC isn't compatible with any of those (well possibly PS3) unless you modify them (and I'm not sure you can transcode/stream FLAC for your own soundtracks in games using the extra stuff for Xbox 360/PS3). You'd have to Rockbox the iPod. Apple lossless is only an option for the iPod, although it might be possible with transcoding before streaming on the PS3/360, but you'd have the same issues as with FLAC.

Really, MP3 (preferrably high bitrate LAME encoded) is probably the best option for most people. AAC should be feasible, but its not really going to be any better, and support isn't quite as widespread as MP3.
 

erwos

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Apr 7, 2005
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Originally posted by: biggestmuff
Which next-generation (non mp3) format would work the best for a music library that could be utilized by an iPod, PS3 and Xbox 360?
Unprotected/unencrypted/non-DRM'd AAC. Unfortunately, the lossless variant is not supported on the PS3 or 360.
 

gorcorps

aka Brandon
Jul 18, 2004
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Originally posted by: erwos
Originally posted by: biggestmuff
Which next-generation (non mp3) format would work the best for a music library that could be utilized by an iPod, PS3 and Xbox 360?
Unprotected/unencrypted/non-DRM'd AAC. Unfortunately, the lossless variant is not supported on the PS3 or 360.

So he specifies 3 medium and your answer is something that won't work with 2 out of the 3? You'll have to stick with mp3 OP until some lossless codecs are supported. You could also rip to FLAC then use tversity to transcode in realtime to the consoles.
 

erwos

Diamond Member
Apr 7, 2005
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Originally posted by: gorcorps
Originally posted by: erwos
Originally posted by: biggestmuff
Which next-generation (non mp3) format would work the best for a music library that could be utilized by an iPod, PS3 and Xbox 360?
Unprotected/unencrypted/non-DRM'd AAC. Unfortunately, the lossless variant is not supported on the PS3 or 360.

So he specifies 3 medium and your answer is something that won't work with 2 out of the 3? You'll have to stick with mp3 OP until some lossless codecs are supported. You could also rip to FLAC then use tversity to transcode in realtime to the consoles.
All of them play AAC. Try doing some research before launching into the criticism.
 

CKent

Diamond Member
Aug 17, 2005
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Originally posted by: erwos
Originally posted by: gorcorps
Originally posted by: erwos
Originally posted by: biggestmuff
Which next-generation (non mp3) format would work the best for a music library that could be utilized by an iPod, PS3 and Xbox 360?
Unprotected/unencrypted/non-DRM'd AAC. Unfortunately, the lossless variant is not supported on the PS3 or 360.

So he specifies 3 medium and your answer is something that won't work with 2 out of the 3? You'll have to stick with mp3 OP until some lossless codecs are supported. You could also rip to FLAC then use tversity to transcode in realtime to the consoles.
All of them play AAC. Try doing some research before launching into the criticism.

Do the consoles support ogg-vorbis? If so, I'd recommend it since it's a free codec and you don't have to jump through the hoops to avoid DRM and such as with AAC. Ipods can play ogg-vorbis (and flac, for that matter) if they have Rockbox firmware installed, though not all ipod models are supported.
 

erwos

Diamond Member
Apr 7, 2005
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Originally posted by: CKent
Originally posted by: erwos
Originally posted by: gorcorps
Originally posted by: erwos
Originally posted by: biggestmuff
Which next-generation (non mp3) format would work the best for a music library that could be utilized by an iPod, PS3 and Xbox 360?
Unprotected/unencrypted/non-DRM'd AAC. Unfortunately, the lossless variant is not supported on the PS3 or 360.

So he specifies 3 medium and your answer is something that won't work with 2 out of the 3? You'll have to stick with mp3 OP until some lossless codecs are supported. You could also rip to FLAC then use tversity to transcode in realtime to the consoles.
All of them play AAC. Try doing some research before launching into the criticism.

Do the consoles support ogg-vorbis? If so, I'd recommend it since it's a free codec and you don't have to jump through the hoops to avoid DRM and such as with AAC. Ipods can play ogg-vorbis (and flac, for that matter) if they have Rockbox firmware installed, though not all ipod models are supported.
Well, your PS3 will play pretty much anything if you put Linux onto it, but realistically, that's not a very good solution. And, no, they don't play Ogg-Vorbis.

There are no DRM hoops to jump through with AAC, at least insofar as there's no inherent DRM link. Ditto for WMA, in fact.
 

QueBert

Lifer
Jan 6, 2002
22,991
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Originally posted by: CKent
Originally posted by: erwos
Originally posted by: gorcorps
Originally posted by: erwos
Originally posted by: biggestmuff
Which next-generation (non mp3) format would work the best for a music library that could be utilized by an iPod, PS3 and Xbox 360?
Unprotected/unencrypted/non-DRM'd AAC. Unfortunately, the lossless variant is not supported on the PS3 or 360.

So he specifies 3 medium and your answer is something that won't work with 2 out of the 3? You'll have to stick with mp3 OP until some lossless codecs are supported. You could also rip to FLAC then use tversity to transcode in realtime to the consoles.
All of them play AAC. Try doing some research before launching into the criticism.

Do the consoles support ogg-vorbis? If so, I'd recommend it since it's a free codec and you don't have to jump through the hoops to avoid DRM and such as with AAC. Ipods can play ogg-vorbis (and flac, for that matter) if they have Rockbox firmware installed, though not all ipod models are supported.

OGG sounds no better than mp3, aside from being open source is there any benefit to using it? Years ago, before portable mp3 players and such. I ripped 300 cd's to OGG to support open source. Now I have like 4,500 OGG files I can't play in my car stereo or my portable player. I don't see any reason for OGG lol.
 

gorcorps

aka Brandon
Jul 18, 2004
30,741
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Originally posted by: QueBert
Originally posted by: CKent
Originally posted by: erwos
Originally posted by: gorcorps
Originally posted by: erwos
Originally posted by: biggestmuff
Which next-generation (non mp3) format would work the best for a music library that could be utilized by an iPod, PS3 and Xbox 360?
Unprotected/unencrypted/non-DRM'd AAC. Unfortunately, the lossless variant is not supported on the PS3 or 360.

So he specifies 3 medium and your answer is something that won't work with 2 out of the 3? You'll have to stick with mp3 OP until some lossless codecs are supported. You could also rip to FLAC then use tversity to transcode in realtime to the consoles.
All of them play AAC. Try doing some research before launching into the criticism.

Do the consoles support ogg-vorbis? If so, I'd recommend it since it's a free codec and you don't have to jump through the hoops to avoid DRM and such as with AAC. Ipods can play ogg-vorbis (and flac, for that matter) if they have Rockbox firmware installed, though not all ipod models are supported.

OGG sounds no better than mp3, aside from being open source is there any benefit to using it? Years ago, before portable mp3 players and such. I ripped 300 cd's to OGG to support open source. Now I have like 4,500 OGG files I can't play in my car stereo or my portable player. I don't see any reason for OGG lol.

There isn't much of a reason, OGG didn't take off in the mp3 player market like people were hoping. It 'supposedly' uses a better way of compressing music but I haven't found anybody that could tell the difference in a double blind test.
 
Mar 11, 2004
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Originally posted by: erwos
Originally posted by: CKent
Originally posted by: erwos
Originally posted by: gorcorps
Originally posted by: erwos
Originally posted by: biggestmuff
Which next-generation (non mp3) format would work the best for a music library that could be utilized by an iPod, PS3 and Xbox 360?
Unprotected/unencrypted/non-DRM'd AAC. Unfortunately, the lossless variant is not supported on the PS3 or 360.

So he specifies 3 medium and your answer is something that won't work with 2 out of the 3? You'll have to stick with mp3 OP until some lossless codecs are supported. You could also rip to FLAC then use tversity to transcode in realtime to the consoles.
All of them play AAC. Try doing some research before launching into the criticism.

Do the consoles support ogg-vorbis? If so, I'd recommend it since it's a free codec and you don't have to jump through the hoops to avoid DRM and such as with AAC. Ipods can play ogg-vorbis (and flac, for that matter) if they have Rockbox firmware installed, though not all ipod models are supported.
Well, your PS3 will play pretty much anything if you put Linux onto it, but realistically, that's not a very good solution. And, no, they don't play Ogg-Vorbis.

There are no DRM hoops to jump through with AAC, at least insofar as there's no inherent DRM link. Ditto for WMA, in fact.

Why is DRM even being mentioned when he's ripping his CD collection? Doesn't matter what codec he's using, he should be able to rip it DRM free quite easily.

OGG is completely overrated, and its playback support is so small that there's no point to using it. I don't think he's interested in the Linux support on the PS3, as its probably for streaming (which running Linux would obviously defeat). Not to mention not all iPods support Rockbox (and personally Rockbox is overrated as it has too many drawbacks for the effort involved).
 

CKent

Diamond Member
Aug 17, 2005
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Mp3 is old and outdated. Ogg-vorbis, aac and wma are all more modern and sound better at a given bitrate. I'll concede that installing linux on the ps3 just to play ogg files is a bit extreme, but then, both linux and consoles are stupid anyway. Most portable players can (and should) be rockboxed, meaning ogg-vorbis has plenty of portable support.

As for DRM, I just assumed anything related to Apple will have gobs of it.
 
Mar 11, 2004
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Originally posted by: CKent
Mp3 is old and outdated. Ogg-vorbis, aac and wma are all more modern and sound better at a given bitrate. I'll concede that installing linux on the ps3 just to play ogg files is a bit extreme, but then, both linux and consoles are stupid anyway. Most portable players can (and should) be rockboxed, meaning ogg-vorbis has plenty of portable support.

As for DRM, I just assumed anything related to Apple will have gobs of it.

Just because its newer does not make it better. There's plenty of sound quality to be found in LAME encoded MP3s, so that's not even an issue. The comment about consoles being stupid, well, I'm not even going to think about. I completely disagree about Rockbox (and again, not all portables are able to be Rockboxed, so that could make it a moot point anyways).

:roll: for the Apple comment.