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YAVGT: Quality Assurance is STILL a thing of the past

Modeps

Lifer
How else do you explain something like this getting put into a final product?
Splinter Cell Bug
Some gamers who acquired the Xbox version of Ubisoft's newly-released Tom Clancy's Splinter Cell Pandora Tomorrow came across an alarming surprise when they attempted to use the game's online multiplayer features. Specifically, after logging onto Xbox Live and selecting the "optimatch" function, players discovered that waiting for more than about 10 seconds on the optimatch results screen causes the game to freeze indefinitely.

GameSpot has been able to consistently duplicate this bug using a retail copy of the game. When contacted for comment about the issue, an Ubisoft representative had the following to say: "Ubisoft is aware of the problem, and we are looking into it now. We hope to address it quickly--however, we are pleased to report that the bug does not prevent players from playing online, and it does not occur during gameplay. Therefore we expect that players will still enjoy playing Tom Clancy's Splinter Cell Pandora Tomorrow while we look into resolving this issue."

Though the bug hinders players attempting to use the optimatch option, they can still readily play the game online using the quick match mode. GameSpot will have more on this story as it becomes available.

By Alex Navarro -- GameSpot

With the introduction of a hard drive for consoles, the "release first, patch later" creedo seems to have crept into console games. ~sigh~ Let's just hope it's a 'patchable' issue and not something that would force us to return the game to the manufacturer.


 
I can't read that link (work banned), but the knights of the old republic for xbox came out with some significant bugs, one of which would literally destroy your saved game if you went through a portion of it in the most natural and obvious way. It killed a lot of people's progress and I barely recovered from it. Quite unacceptable to me.
 
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