actually it makes perfect sence to me..
the way PC hardware and software is made is very loose it has to work with many differnet combinations of hardware/software..
so when they write a new DX it has to be universal..
where as when writing for the Xbox hardware they can write a VERY specialized DX version becuase the hardware never changes.. there is 1 hardware config and they are all the same.
makes writing intructions for hardware much much easier.
the way PC hardware and software is made is very loose it has to work with many differnet combinations of hardware/software..
so when they write a new DX it has to be universal..
where as when writing for the Xbox hardware they can write a VERY specialized DX version becuase the hardware never changes.. there is 1 hardware config and they are all the same.
makes writing intructions for hardware much much easier.