All I know is I want to get my hands on whatever software they were using to "emulate" the Xbox One on a PC.![]()
All I know is I want to get my hands on whatever software they were using to "emulate" the Xbox One on a PC.![]()
All I know is I want to get my hands on whatever software they were using to "emulate" the Xbox One on a PC.![]()
How do you know are not just the PC ports of those games?
Games are still in development (many still in the creation phase) so unlikely to be ports (which are generally done after the game has been completely written).
That was the case last gen because the hardware was very different.
In the case of XBone, the hardware is nearly the same. It may be as simple as recompiling without the DRM stuff to lock the XBox version to an XBox.
Games are still in development (many still in the creation phase) so unlikely to be ports (which are generally done after the game has been completely written).
Wishful thinking I am sure, but if there is a way to "crack" next-gen console games to run on PC, I see good times ahead for PC gaming. :biggrin:
It is certainly embarassing for AMD. I wonder why they did not want to use Radeon cards.Care to elaborate?
1, Why is it a huge fail for Intel?
2, Why is it a huge fail for the gaming partners?
3, Why is it especially a huge fail for AMD?
Edit: ...and please include sources where applicable.![]()
It is certainly embarassing for AMD. I wonder why they did not want to use Radeon cards.
Nvidia currently has the best gpu's on the market, and they want the smoothest/most impressive experience when they're showing off at e3. It makes sense to me.
Nvidia currently has the best gpu's on the market, and they want the smoothest/most impressive experience when they're showing off at e3. It makes sense to me.
It is certainly embarassing for AMD. I wonder why they did not want to use Radeon cards.
It is certainly embarassing for AMD. I wonder why they did not want to use Radeon cards.
Nvidia currently has the best gpu's on the market, and they want the smoothest/most impressive experience when they're showing off at e3. It makes sense to me.
i'm sorry but what rock have you been under. Nvidia does not have the best GPU's on the market and doesn't deliver a better experience than AMD as there about even when using single GPU's.
Agree, there is nothing smoothest and impressive experience than a crash :sneaky:
i'm sorry but what rock have you been under. Nvidia does not have the best GPU's on the market and doesn't deliver a better experience than AMD as there about even when using single GPU's.
Agree, there is nothing smoothest and impressive experience than a crash :sneaky:
These are lies. Once they code to metal it will be at least 2x stronger than a high end PC. John Carmack said so. It will obviously be 10 years ahead of pc gaming. John Carmack said this as well.
If the game demo had fizzX in it and if it was being demoed on a pc then surely it would make sense to go with a geforce, no?It is certainly embarassing for AMD. I wonder why they did not want to use Radeon cards.
Has anyone confirmed the specs? From the leaked images you can see the actual graphics card but the res is too small to make out the exact card, does anyone have higher resolution shots?
The simple fact is that the dev kits have existed for a long time now, in reality game developers need to be working on development hardware for a number of years to have titles ready for the console launch so dev kits are high end PCs.
They're probably using windows 7 over 8 because the development tools for the dev kits were made before windows 8 launched and since windows 7 and 8 are 99% the same anyway it doesn't provide benefit to update them, only headaches.
I'm not a fan of the Xbone in fact I kinda hope it falls on its face, but dev kits like this are just a fact of life, it's what happens behind the scenes, if the specs are roughly equivalent then great but they're probably not, lets not leave that to rumour though and try and determine whats in there.
Jonathan Blow said:It is not true as the article says that all E3 demos run on hi-end PCs... The Witness was running on PS4 dev hardware, and it looked to me like all the other PS4 games were running on dev kits as well.
Dev hardware is the hardware that will be in the final retail box, but in a less consumer-oriented package.
All the indies I know were running on the PS4.
We worked very hard to get our game running on the actual PS4 hardware and operating system in time for the show. As did many other devs. That is kind of crazy considering consoles are supposed to be on the shelves with these games in 5-6 months.
During Microsofts press show I was impressed by how good the games looked given the consoles specs. But if they werent running on those specs then it becomes pretty questionable.
I actually dont want XB1 to fail because we need competition to keep things healthy.
Reportedly the PS4 demos were run on PS4 hardware, though.
Sure, the PS4 is probably just further through its development pipeline than XBone is, at some point the hardware is finalized and devs are given a pre-release copy to test their games on the real deal.
Odds are that Microsoft aren't at the stage where they're handing out actual machines.
Honestly this is all a lot of fuss about nothing, as much as I'd like to hate on microsoft it's just par for the course, at some point the PS4 devs were no doubt working off similar dev kits which are essentially PCs, it's the reality we live in if we want games available on day 1, these games take like 3+ years to make...
Obviously lying about it, or using unreasonable specs in the devs kits to boost game graphics and frame rate is reprihensible, but do we have solid evidence of that? What hardware was the e3 stuff running on exactly, do we know for sure or are people just assuming it would be Nvidias top end GPUs?