Also Titanfall looks just fine on the XB1. The game on PC doesn't look special at all except for the AA. The textures and everything aren't cutting edge, it isn't supposed to be.
With all due respect, this is unbridled fanboyism. Titanfall does not,
by any stretch, look "just fine" on Xbox One. Does it have its moments? Yes. Is it a blast to play despite its graphical shortcomings?
Hell yes. But anyone who claims that the PC version doesn't look "special" compared to the Xbox One version is either blind or in certifiable denial. Aliasing, constant image tearing, routine frame dips, bizarre 792 resolution... the list just keeps on going.
If Titanfall tells us one thing about the Xbox One, it's that it's already choking on games before it's even got both feet out of the gate. And don't give me any of this "oh the devs haven't figured it out yet blah blah blah." That's total BS at this stage of the game. That crap flew with the PS3 and its borked architecture, and even with the 360 given that it was the first of its kind. But by now, the devs have been there and done that. The only accomplishment the Xbox One can claim is making the PS4 look like a beast by comparison, and that's quite a feat.
Side note: Today I received my new 760 for my PC. Until today, I was playing on a gpu that was a $100 budget card for a development PC that I built
two years ago. It still knocked the socks off the One (and both are played in my home office on a 1080p monitor). I got 1080p, no tearing, and a rock solid framerate. Using a card I couldn't hock for $20 if I tried.
You were right about one thing: the textures (and lighting) aren't cutting edge... which makes the One's struggles that much more worrisome.
10 years?? ROFL!!!
Signed,
Newly minted Xbox One owner; previous PS4 owner; playing Titanfall on One and on PC