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Xbox Live driving me CRAZY

The gyst of it is, as of now: I'm using ICS with a long ethernet cable from the 360 connected to my PC (which is connected to a cable modem). I disable all firewalls on the PC . . I can connect to Xbox Live and play against people online. I can even SEE downloadable content (marketplace), including 'new releases,' 'most popular,' etc.

But when I go to download anything, it says it cannot connect.

I think it has something to do with messenger? I've looked up the status code I recieve and it relates to Messenger. I've downloaded the newest version . . I've logged INTO messenger on the PC, and tried it not logged into Messenger . . I've given Messenger full access in Mcafee Firewall and Windows Firewall . . I've triple checked the sign-in Name and PW on the console . . Nothing. Every time it says "Can't sign in to messenger."

I test the connection and it says Xbox Live is ready to go . . no problems.

I've deleted the marketplace file in system settings (as I've seen suggested)

I've gone into the firewall programs and entered in ports that are supposedly causing the problem. We're talking about 10 ports that I've seen.

Nothing works.

If I leave the firewall programs on, I can still play against friends, but I can't even SEE the marketplace. Shutting it off completely makes the marketplace viewable, but I cannot download.

This is a nightmare so far! God I hate networking! I could never get it to work!

Any help is greatly appreciated.
 
I'd agree about getting a router.

I'm not sure what all messenger does, but even before NXE I kept having problems with it connecting and staying connected. I just went in and set it to not even try to connect, as it kept giving me problems while it was trying to reconnect. I've never had any problems getting demos with it disabled.
 
I've been having issues with XBL lately. I haven't made any changes to my router setting or my xbox and I keep getting different error messages, I fix the first thing and it gives me another message and when I fix that one it goes back to the first message. It was fine two days ago and nothing has changed so I don't know what the deal is.
 
I solved a lot of weird issues I had with multi-player on Xbox Live by assigning my 360 a static IP and enabling port forwarding to that IP.

In the router, just forward port 3074 TCP/UDP to the 360's IP address.
 
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