X1900 XTX & Quake 4 anti aliasing problem

orion23

Platinum Member
Oct 1, 2003
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Hi,

When I go to the settings menu and choose "ultra" and then go to change the anti aliasing from 0 to 8X or 16X, I'm asked to restart the game in order to apply the settings. However, when the game restarts, the safe or default settings are loaded do to some failure. It only happens when I try to use the anti aliasing settings

Anybody?
 

nRollo

Banned
Jan 11, 2002
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http://www.hardocp.com/article.html?art=OTUzLDQ=
This highest in-game quality mode allows uncompressed textures and lights and sets 8X AF by default. However, we encountered a problem enabling this mode with all ATI video cards. While loading some levels in the game, the game will crash suddenly to the desktop without warning. We contacted ATI and they are fully aware of this bug and are working on a solution that should be provided as a driver fix. Another problem we experienced was severe artifacting and texture corruption in the levels that did work in Ultra Quality mode. However, in High Quality mode everything worked perfectly, so right now, until that driver fix is made available, High Quality is as high as you can go on ATI video cards in Quake 4.

You'll have to wait for the patch, I'm sure they'll address it soon as Q4 is a popular game.
 

vikingblade

Senior member
Sep 20, 2005
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what i found... at least with my x1800xt using catalyst 5.13. in quake 4, when i had ccc aa at let the application decide, and attempted to set aa in game, it would never work...like you said.

what i do is in ccc - i set the aa at 6x and leave in game quake aa to off. it works for me. try it out.
 

BFG10K

Lifer
Aug 14, 2000
22,709
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When I go to the settings menu and choose "ultra" and then go to change the anti aliasing from 0 to 8X or 16X,
Those are nVidia AA modes, neither of which are supported by ATi. ATi does 2/4/6 unless you're with Crossfire in which case you get a few more options.
 
Jun 14, 2003
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Originally posted by: BFG10K
When I go to the settings menu and choose "ultra" and then go to change the anti aliasing from 0 to 8X or 16X,
Those are nVidia AA modes, neither of which are supported by ATi. ATi does 2/4/6 unless you're with Crossfire in which case you get a few more options.


yep

single ATI cards go up to 6xAA (unless u do the nutty temporal AA, but u cant set that in game anyway)

NV cards top at 8xAA (2xSS+4xMS) and id imagine 16x is some wierd beard mode for SLI AA.
 

nRollo

Banned
Jan 11, 2002
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Originally posted by: BFG10K
When I go to the settings menu and choose "ultra" and then go to change the anti aliasing from 0 to 8X or 16X,
Those are nVidia AA modes, neither of which are supported by ATi. ATi does 2/4/6 unless you're with Crossfire in which case you get a few more options.

:laugh:

BFG10K sees the forest through the trees, Rollo sees trees.

Good catch.
 

Kalessian

Senior member
Aug 18, 2004
825
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Originally posted by: Rollo
Originally posted by: BFG10K
When I go to the settings menu and choose "ultra" and then go to change the anti aliasing from 0 to 8X or 16X,
Those are nVidia AA modes, neither of which are supported by ATi. ATi does 2/4/6 unless you're with Crossfire in which case you get a few more options.

:laugh:

BFG10K sees the forest through the trees, Rollo sees trees.

Good catch.

LoL, even after I pointed out the 8x and 16x part. Silly.

Reminds me of everyone trying to use 6xAA in HL2 on nV cards.