- Jul 2, 2005
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I don't know is it true or no, but looks interesting.
http://www.hardwareoc.hu/index.php/p/news/cid/1/y/9617.html
http://www.hardwareoc.hu/index.php/p/news/cid/1/y/9617.html
Originally posted by: 5150Joker
25% faster than a 512 GTX is fine for me - I just want to try out an ATi card again and get a chance to play with angle independent AF. Course if G71 slaughters it my R580 will quickly go on sale..Speaking of which, how are people so sure a 700 mhz G71 will be available in quantity? Most thought the same of the 512 GTX and when I made a thread casting doubt about it's availability, price and performance, I was bashed for it. I'm willing to bet a 700 mhz G71 will be in short supply or not even exist at all.
Originally posted by: 5150Joker
lol fake
Originally posted by: beggerking
I'm expecting x1900 to beat 7800GTX 512mb, but the numbers just look impossible...
I mean, if x1900 really has 48 pipelines then I would believe it, but since its only 16 pipeline, I seriously doubt the numbers..
Originally posted by: Matthias99
Originally posted by: beggerking
I'm expecting x1900 to beat 7800GTX 512mb, but the numbers just look impossible...
I mean, if x1900 really has 48 pipelines then I would believe it, but since its only 16 pipeline, I seriously doubt the numbers..
Consider that the X1800XT has "only" 16 pipelines and is between the 7800GTX and 7800GTX512. The X1900XT has higher clocks and triple the shader processing capability.
That first graph is wack (maybe something wrong with their SLI setup? Or a bug with SLIAA?), but the rest look more or less believable. The X1900 should be significantly faster in games with heavy shader loads (like AOE3 or FEAR), but may not show much improvement on games that don't.
Originally posted by: Steelski
Originally posted by: 5150Joker
25% faster than a 512 GTX is fine for me - I just want to try out an ATi card again and get a chance to play with angle independent AF. Course if G71 slaughters it my R580 will quickly go on sale..Speaking of which, how are people so sure a 700 mhz G71 will be available in quantity? Most thought the same of the 512 GTX and when I made a thread casting doubt about it's availability, price and performance, I was bashed for it. I'm willing to bet a 700 mhz G71 will be in short supply or not even exist at all.
nobody is sure!
Except Nvidia and insiders.
700 does seem a bit far fetched when you consider that its their first 09.nm manufacturing process and its with 32 pipes. ATI were going on about their high speed cores and rumours were around of 750mhz to 850mhz chips. in the end it was a 16piped core qith 625mhz.
The GTX512 was one giant marketing campaign that really backfired on Nvidia.
I am also thinking that the part we are all expecting 700mhz and 1800ddr is a little too much. I personally think that the difference between the g71 and g70 is more likeley to be like the difference between a 7800 GT and GTX both at stock speeds. at least percentage wise (comparing the 512 GTX and a G71). Am i making sence.
Originally posted by: beggerking
Originally posted by: Matthias99
Originally posted by: beggerking
I'm expecting x1900 to beat 7800GTX 512mb, but the numbers just look impossible...
I mean, if x1900 really has 48 pipelines then I would believe it, but since its only 16 pipeline, I seriously doubt the numbers..
Consider that the X1800XT has "only" 16 pipelines and is between the 7800GTX and 7800GTX512. The X1900XT has higher clocks and triple the shader processing capability.
That first graph is wack (maybe something wrong with their SLI setup? Or a bug with SLIAA?), but the rest look more or less believable. The X1900 should be significantly faster in games with heavy shader loads (like AOE3 or FEAR), but may not show much improvement on games that don't.
Are you sure by triple the shader processor per pipe = 3x shader processing capability... ?
Originally posted by: keysplayr2003
Basically, this guy is saying, what is the use of 48 shader processors if the core is never called upon to utilize even 1/3rd of them. Now, we don't exactly know how many shaders are called upon for any given game at any given time, so I don't totally agree with this guys argument. No two games are exactly alike.
However, I do believe that the R580 will be no faster than a current R520 in games that do not call upon more than 16 shader operations per pass. Because technically that is the limit of the R520 now.
Anyway, I'm just discussing my thoughts here guys so feel free to slap me on my wrists if you catch me spreading FUD..![]()