Question [WSJ] new nintendo switch models coming, any clue which tegra?

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wilds

Platinum Member
Oct 26, 2012
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Is that docked, or in portable mode?

And yes, the Switch used some bottle-of-the-barrel hardware in its original version. Sadly.

It was both. They have 4 switches, and 2 were docked. The fps drops were incredible to behold. But that was Fortnite, and the kids don't care about frames per second.

Maybe a Switch Pro or something is in the works, idk.
 

DrMrLordX

Lifer
Apr 27, 2000
22,773
12,781
136
Er sorry meant bottom-of-the-barrel, not bottle. Sheesh.

And I'm sorry to hear that the drops happened in docked mode. That's sad.
 
Mar 11, 2004
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There definitely is a need for more performance. A game my friend's kids play is Fortnite for the Switch, and that game often drops below 20fps!

But to be fair, other games I would enjoy have 0 performance issues.

I hope Nintendo updates the Switch with a much faster SoC and a new display.

But if Nintendo has to wait for a 7nm Tegra, we may be looking at 2 Switch updates. One soon, and one 2 years from now?

There always is. I'm not sure I'd read that much into it, although for sure the Switch needs some extra to do proper PC/AAA console ports (I recall I think DF having some articles on porting stuff like Doom and Skyrim and some others to Switch; I think the former had updates that helped quite a bit). I have a hunch the Switch Fortnite is a port and not well optimized. And I also kinda wonder if the always online aspect isn't an issue (which the online setup alone would be good reason for Nintendo to bring out a new Switch that could have some like A55 cores added to just handle online and hopefully be able to not have to use the phone app stuff).

Yeah they almost certainly won't be bringing out a 7nm SoC if its due out this year. But I'd expect something like that (updated consoles now, then update again in a couple of years when sales look like they might be lagging some again). I'm not expecting much change to the SoC (think it'll be a die shrink, I'd actually be surprised if it was anything beyond 16nm though) and probably some more memory in the higher spec version. I'd like to see them add a block of A55 to handle like always on OS and communication stuff but I'm not really expecting that.

I'm curious when we'll see a new Virtual Boy! They obviously won't call it that, but Nintendo has been looking into VR. They'd need a pretty major form factor change (since the Switch is too unwieldy to slot into a headset like the phone ones, even though you'd be take the Joycons off)

If I were Nvidia I'd be trying to get Nintendo to do streaming where they let people with Nvidia GPUs render on PC and stream it to the console. This way Nvidia could show off ray-traced Nintendo games or native 4K at decent framerates. They wouldn't even need to care that it'd require the Nintendo hardware. And Nvidia should also be trying to get Nintendo to consider their stuff for cloud streaming. Even if initially it was relegated to slow paced stuff (think Animal Crossing) or maybe even just high quality cutscene rendering (that wouldn't require storage on the game cart for that). And then for games that are say PC ports, they could have options to render at higher quality on PC and stream to the console (making ports easy for big AAA games that might otherwise not work or need a lot of work to run on Switch).