- Dec 7, 2009
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http://www.youtube.com/watch?v=EfrSaIY0YQA&feature=related
Nvidia water and terrain demo showing the increased detail tessellation can do. I used to think tessellation was just a gimmick, and I was like, why not just increase the polygon count, same thing right? But this shows it really adds a lot of polygons while improving frame rates.
Anyway I can't wait to see this level of detail in some games already.
Nvidia water and terrain demo showing the increased detail tessellation can do. I used to think tessellation was just a gimmick, and I was like, why not just increase the polygon count, same thing right? But this shows it really adds a lot of polygons while improving frame rates.
Anyway I can't wait to see this level of detail in some games already.