- Nov 29, 1999
- 16,408
- 57
- 91
Link
Brian Hacker, former Shaman King TCG designer, is the lead designer for the game and is working hand in hand with Blizzard to capture the feeling of emersion that the online version offers its 3 million plus subscribers. Upper Deck is looking at having special silver foil cards in packs that once scratched off, like a lottery ticket, could reveal a special code. The various codes then can be used online to add special appearance alterations/changes, to online player characters. They are even going as far as too look at having resource pools to collect from every purchase, much like collecting bear pelts or spider legs in the online game, which can be redeemed for special alterations to player characters.
Upper Deck is also planning a full Organized Play program. Expect the extent of the program to be similar in magnitude as other Upper Deck games. The discussion around organized play quickly led to the Multiplayer options being looked at for game play. Yet again, the designers are looking at integrating multiple levels of game play in an attempt to make play feel similar to the online World of Warcraft. Players will have the option of doing a version of Raids wherein one player would build a raid boss deck and have 3 other players team up and play against him. The play options will not be limited to just one on one play, expect multiple levels of competitive and cooperative play.