Originally posted by: fs5
As for low levels, I'm don't remember, it's been such a long time.
When grinding avoid shielding as much as possible since it is the worst mana wise. Instead use a renew or flash heal after the battle.
I read this a lot and I've always wondered what the basis for this statement is. If you look at damage mitigated per mana spent, then PW:S is much less efficient than Renew or Flash Heal. The problem is, if you're not shielded, your flash heal and damage dealing spells WILL be interrupted (talking near player level Mobs here). The mob gets in more hits, creating more damage to mitigate.
For melee mobs, unless they're more than 3 levels below me (I'm lvl 28, holy spec'd), I am much more successful using PW:S before Renew. For the record, this is my standard routine, assuming equal level:
Smite (may substitute Mana Burn for a caster)
SW: Pain
Mindblast (Mace followed by Mindblast on the swing if the mob has closed)
PW:S
Mace followed by Wand on the swing
Mace followed by Mindblast on the swing
Renew (if necessary)
Mace/Wand
Mace/Mindblast or SW: P(if necessary)
Mace/Wand to death
If the mob surprises me, eliminate Smite.
This leaves me in position to handle an equal level add with more than half my mana and at least 2/3 health remaining, worst-case.
For two equal levels, the routine is more like this, although it varies a lot per situation:
Smite #1
SW: P #1
SW: P #2
Mindblast #1 (Mace followed by Mindblast on the swing if the mob has closed)
PW:S (May come sooner if mobs have closed)
Smite #1
Mindblast #1
Renew
SW: P #1
Mace/Wand #1 to death
PW:S
SW: P #2
Mace/Mindblast #2
Renew or Flash Heal
Mace/Wand #2
Mindblast #2 (mana permitting)
Mace/Wand #2 to death
If things go badly or a third is added, substitute psychic scream, more heals and potions as needed. To survive three I need a bit of luck, as well.