Not that interesting, considering WoW is approaching 10 years old. The gameplay has become stale and people are growing fatigued and moving on to other things.
10 really successful years is an awesome run for any MMO, and WoW will probably live on at least another 5 once going FTP.
Funny how the article is like oh it needs to go F2P now. Still pulling it what like 92m a month? lol
The game is aging, and badly at that imo. Blizzard is not quick with putting content out and it really needs to to keep its player base interested. Every 2 years for an expansion is just to long.
I think the interesting part, if it's accurate, is the delta over the last seven months. Everyone knows WoW is long in the tooth, but it has always kept chugging along. The question now is whether it's reached some sort of market tipping point. I think that's what the authors were trying to address.
Blizzard has pretty much milked every dime out of it they possibly could.
has wow ever needed to merge servers due to low pop?
Activision happened.
Pandas happened.
Seriously, though. Pretty bad news for Blizzard-Activision. I doubt they initially expected WoW to have so much success and for the success to last as long as it did, but I also doubt they expected its playerbase to decline so quickly.
Even worse, if Titan has been significantly delayed for an overhaul they won't have anything to replace it with in the new future. They're also facing an MMO market that is much more competitive. Now that people have finally started to leave WoW, I doubt any game will recapture ALL of those players with all of the other games out there now.