WoW--- OMG in three hours I got both of these

Renob

Diamond Member
Jun 18, 2000
7,596
1
81
So Im a Fury spec Warrior and have been running around with the Time Worn Mase and the Mass Of McGowan for months now. we have been running MC for a few month and I have been saving my raid points for weapons and Friday I hit a gold mine and got these in a three hour period

Deathbringer
and
Brutality Blade

Life is good.:D

Oh by the way here I am Renob
 

Cheetah8799

Diamond Member
Apr 12, 2001
4,508
0
76
Congrats.

It seems WoW is making a slight comeback here on the forums. Maybe people who took a break over summer like me are starting to re-subscribe for this coming winter?
 

Quixfire

Diamond Member
Jul 31, 2001
6,892
0
0
Congrats on your efforts but I don't like a points system for determining loot drops.

I prefer a close-knit group of players in a guild that show fairness when items drop. The members of Knights of Nef, now called Reckoning, on Bronzebeard have always been fair about disturbing loot among the members. We are now working a new system that would be based on when a player wins an epic item that they are limited for the next three useful drops regardless of the number of times running an instance. We are trying to find a balance between our casual players and hardcore players.

Quixfire
 

Renob

Diamond Member
Jun 18, 2000
7,596
1
81
Quixfire thats great that your system works for you guys, me on the other hand love the points system I saved mine for months then spent them when needed.

I had saved 236 points and when the Deathbringer dropped I bid them all, here is the kicker only one other person bid against me and he bid 20 points so I scored it for 21 points, yahooooooooooooo
 

BigPoppa

Golden Member
Oct 9, 1999
1,930
0
0
Originally posted by: Quixfire
Congrats on your efforts but I don't like a points system for determining loot drops.

I prefer a close-knit group of players in a guild that show fairness when items drop. The members of Knights of Nef, now called Reckoning, on Bronzebeard have always been fair about disturbing loot among the members. We are now working a new system that would be based on when a player wins an epic item that they are limited for the next three useful drops regardless of the number of times running an instance. We are trying to find a balance between our casual players and hardcore players.

Quixfire

All systems have their downfall. Merited loot is the best if you have the best officers in the world: 99.9% of officers aren't the best officers in the world. DKP usually works better, but there are always exceptions that end up making people angry.
 

cKGunslinger

Lifer
Nov 29, 1999
16,408
57
91
I hate DKP, but with our guild, we don't do't have to worry about such. We must have those remaining 0.1% best officers in the world. ;)
 

CKent

Diamond Member
Aug 17, 2005
9,020
0
0
I much prefer a DKP system, it's the only fair way to go about doing loot.
 

Quixfire

Diamond Member
Jul 31, 2001
6,892
0
0
Originally posted by: RBachman
I much prefer a DKP system, it's the only fair way to go about doing loot.
How is it fair to a casual player or someone that needs an item for a quest over a crafted item? Is it fair to the one guild member that can only run one or two instances a month? Or the player that needs a rare or epic item to complete a class quest over someone that wants to craft an item or simply use their points for greed?

 

jwcooper

Member
Oct 25, 2005
42
0
0
How does the point system work? Does that mean one person manually keeps track of the points? How are the points tracked?

What is the DKP system?
 

Agnostos Insania

Golden Member
Oct 29, 2005
1,207
0
0
Originally posted by: jwcooper
How does the point system work? Does that mean one person manually keeps track of the points? How are the points tracked?
I played Anarchy Online and people made bots that would handle the points. Certain people after showing a dedication to the system would be allowed to call raids and score/hand out the loot.
 

CKent

Diamond Member
Aug 17, 2005
9,020
0
0
Originally posted by: Quixfire
Originally posted by: RBachman
I much prefer a DKP system, it's the only fair way to go about doing loot.
How is it fair to a casual player or someone that needs an item for a quest over a crafted item? Is it fair to the one guild member that can only run one or two instances a month? Or the player that needs a rare or epic item to complete a class quest over someone that wants to craft an item or simply use their points for greed?

How is completing a quest to get a nice item any less greedy than straight-up getting a nice item?

I'm going to avoid the whole casual vs. hardcore debate, it's been done to death and would make this thread feel like P&N. Suffice to say, I'm in the camp that feels your $15 a month does not entitle you to every single thing in the game. With that being said, I DO feel the gear gap is too large; it makes raiders gods when they should simply be somewhat stronger. Regardless, most DKP guilds require, or at least encourage, medium to heavy playtime.

Anyway, WoW is 90% PvP; DKP is for PvE raids. Which makes this whole discussion rather humorous :)

Originally posted by: jwcooper
How does the point system work? Does that mean one person manually keeps track of the points? How are the points tracked?

What is the DKP system?

DKP = Dragon Kill Points. Individual takes on the system vary; some award points for showing up at a guild event, some award points per hour spent at the event, etc. Likewise, some specifiy a "price" per specific item, others allow bids to be made. Yes, generally the guild leader or a designated officer or officers will keep track manually, though knowing WoW's huge addon community, there are probably some UI mods that help.
 

TallBill

Lifer
Apr 29, 2001
46,017
62
91
I hate dkp, and I hate the loot system in WOW... Actually, the loot for that matter. Its just not exciting at all.

DKP for the lose.
 

TheVrolok

Lifer
Dec 11, 2000
24,254
4,092
136
I <3 DKP. Works perfectly in my guild, although we have added some additional rules to the base. Some argue that DKP isn't fair to the casual player, but since I'm in a 'hardcore' raid guild none of the members should consider themselves casual so it doesn't much matter.
 

CKent

Diamond Member
Aug 17, 2005
9,020
0
0
Originally posted by: TallBill
I hate dkp, and I hate the loot system in WOW... Actually, the loot for that matter. Its just not exciting at all.

DKP for the lose.

I like DKP, but I agree with you on WoW loot. The playerbase is in general quite young and impatient, so loot needs to drop all over the place, thus it must all be soulbound / BoP / nodrop (whatever you want to call it - you can't sell it to other players when you upgrade) or inflation would be huge. I much preferred EQ's system where it was more rare but much of it was droppable ... at least, until the Planes expansion.
 

MrBond

Diamond Member
Feb 5, 2000
9,911
0
76
Originally posted by: Cheetah8799
Congrats.

It seems WoW is making a slight comeback here on the forums. Maybe people who took a break over summer like me are starting to re-subscribe for this coming winter?
I know I resubscribed for the winter. It's a good way to kill a couple hours and the break rekindled my interest in the game. It's taking me a loooong time to hit 60 though.

 

neovan

Diamond Member
Mar 8, 2001
4,676
1
81
Originally posted by: MrBond
Originally posted by: Cheetah8799
Congrats.

It seems WoW is making a slight comeback here on the forums. Maybe people who took a break over summer like me are starting to re-subscribe for this coming winter?
I know I resubscribed for the winter. It's a good way to kill a couple hours and the break rekindled my interest in the game. It's taking me a loooong time to hit 60 though.

The expansion is upping the level cap to 70. So it will take you an even longer time...LOL.
 

Looney

Lifer
Jun 13, 2000
21,938
5
0
To answer somebody's question on what DKP is, it stands for Dragon Kill Points. It began in EQ by Afterlife i believe, and the way it works, is that if you attend a dragon raid (or any guild raid), you would get so much points for your attendance. Then when an item drops, you can use your points to bid on the item.

I don't play WoW, but I much prefer DKP for being 'fair', since you only get points when you contribute to the guild, and you get to choose what you want.

But for a guild that wants to move up fast, merit/officier distribution is the way to go. That way they can properly give it to the chars who would most benefit from it. It wouldn't do a guild much good if a shield is usable by both a cleric and a tank, for the cleric to outbid the item when the tank could have used it more... especially if the guild just moved up to that tier of difficulty.

 

electified

Member
Sep 2, 2004
102
0
0
Originally posted by: Renob
Quixfire thats great that your system works for you guys, me on the other hand love the points system I saved mine for months then spent them when needed.

I had saved 236 points and when the Deathbringer dropped I bid them all, here is the kicker only one other person bid against me and he bid 20 points so I scored it for 21 points, yahooooooooooooo

That sounds broken to me, if you bid all your points you shouldn't get it for 21..., oh well every guild does it differently
 

Velk

Senior member
Jul 29, 2004
734
0
0
Originally posted by: Quixfire
Originally posted by: RBachman
I much prefer a DKP system, it's the only fair way to go about doing loot.
How is it fair to a casual player or someone that needs an item for a quest over a crafted item? Is it fair to the one guild member that can only run one or two instances a month? Or the player that needs a rare or epic item to complete a class quest over someone that wants to craft an item or simply use their points for greed?


Let me rephrase that for you. Is it fair that someone who can only run 1 or 2 instances a month gets 1 item of loot per hour, and people who play all the time get 1 item of loot per 50 hours ?

Then readjust slightly, and drop the concept of fairness entirely.

If you are, for example, fighting through zul'gurub twice a week, and finding the bosses hard due to weak equipment, is your guild as a whole going to get more loot in total by gearing up someone who shows up every raid, or someone who shows up to one in twenty ?

There are reasons that DKP can be bad, mostly to do with marginal utility, but fairness is absolutely not one of them.
 

Renob

Diamond Member
Jun 18, 2000
7,596
1
81
Strange I started a post about the cool Weapons I got and some how it turned into a DKP thread.

I should make myself clear, we only use the DKP system for running MC and for BWL.
on all the 5,10,15, and 20 man raids its a need based looting, where you /random 100 for the loot.

Electified its not broke, we like it this way we do a silent bidding and the highest bidder pays one more point then the 2nd highest it works for us, we are a very happy guild.

BTW I got the Deathbringer the first and only time we have taken down Onyxia.:D
 

Quixfire

Diamond Member
Jul 31, 2001
6,892
0
0
Originally posted by: Velk
Originally posted by: Quixfire
Originally posted by: RBachman
I much prefer a DKP system, it's the only fair way to go about doing loot.
How is it fair to a casual player or someone that needs an item for a quest over a crafted item? Is it fair to the one guild member that can only run one or two instances a month? Or the player that needs a rare or epic item to complete a class quest over someone that wants to craft an item or simply use their points for greed?


Let me rephrase that for you. Is it fair that someone who can only run 1 or 2 instances a month gets 1 item of loot per hour, and people who play all the time get 1 item of loot per 50 hours ?

Then readjust slightly, and drop the concept of fairness entirely.

If you are, for example, fighting through zul'gurub twice a week, and finding the bosses hard due to weak equipment, is your guild as a whole going to get more loot in total by gearing up someone who shows up every raid, or someone who shows up to one in twenty ?

There are reasons that DKP can be bad, mostly to do with marginal utility, but fairness is absolutely not one of them.
I understand your point and I agree a person that has done the same instance 50 times with the same guild but never got a epic drop he could use should be allowed the item over someone that has only done the raid ten times or less but only if the causal player efforts wasn?t needed to kill the boss that dropped the loot. I?ll explain further in an experience I had. I was hanging out in IF trying to decided what quest to get a group for when a friend whisper me about joining their raid party into UBRS. I was told they needed a better warrior to tank because the only other one they had didn?t have good armor or health. I needed to do a quest there anyways so I agreed to join. Mind you this was a PUG with about 8 people from one guild that my supposed friend belonged too and organized the raid. Loot rules were explained but no mention of a DKP system was implied. We worked are way through the dungeon and killed Rend; the carapace I wanted didn?t drop so we moved on. None of the other Bosses up to Drakk dropped anything of worth to me so I passed on all the rare warrior or paladin gear out of courtesy. Once we get to Drakk?s room the Raid leader exclaims that they have never been this far before with their guild. I?m thinking good for them but I was looking forward to taking down Drakk for the shield or breastplate he drops. We get to Drakk and the RL switching to ML and the fight begins. Within a couple of minutes Drakk and his lackeys are down and the loot is reviled. The shield drops and I state upgrade and link my old shield from Scarlet Monastery, yes I have had it that long. The RL states I don?t have enough points to win the item so it should go to the warrior in their guild. I complained that wasn?t fair and the two warriors and the other paladin should roll. Again the RL states we didn?t have enough points therefore he was giving it to his warrior. Who wouldn?t have even gotten them that far to begin with, their own words after reaching Drakk. I explain how unfair this was and that if I would have known that there was a points system in place I would have come at all. The RL then said that?s way he didn?t mention it. I told him what I though about him and his guild and left the raid. I whispered my so called friend and told him I don?t what to ever hear from him or his guild in the future and they can take their stupid points system and abuse another player from now on.

Now I ask you how is a point system fair?
 

ArmchairAthlete

Diamond Member
Dec 3, 2002
3,763
0
0
One bad thing about DKP: What happens when your guild disbands? It can happen.

A friend of mine invested tons of time and saved tons of points. All for nothing when the guild fell apart (due in part to people disliking DKP itself).

I quit WoW months ago. Never really had the time or desire to be able to raid as much as the raid guilds want you to. Far too repetitive also.