Originally posted by: Velk
Originally posted by: Quixfire
Originally posted by: RBachman
I much prefer a DKP system, it's the only fair way to go about doing loot.
How is it fair to a casual player or someone that needs an item for a quest over a crafted item? Is it fair to the one guild member that can only run one or two instances a month? Or the player that needs a rare or epic item to complete a class quest over someone that wants to craft an item or simply use their points for greed?
Let me rephrase that for you. Is it fair that someone who can only run 1 or 2 instances a month gets 1 item of loot per hour, and people who play all the time get 1 item of loot per 50 hours ?
Then readjust slightly, and drop the concept of fairness entirely.
If you are, for example, fighting through zul'gurub twice a week, and finding the bosses hard due to weak equipment, is your guild as a whole going to get more loot in total by gearing up someone who shows up every raid, or someone who shows up to one in twenty ?
There are reasons that DKP can be bad, mostly to do with marginal utility, but fairness is absolutely not one of them.