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Wow. Just wow.

Danman

Lifer
I just love the irony.


I have a Microsh!t MN-500 Wireless Router. I have recently purchased the game made by Microsh!t called Dungeon Siege: Legends of Aranna. I try to play Multiplayer and it does not let me. For some reason, when I host a game; it will quit back to the Multiplayer menu. I unplug the router, it works.

Microsoft and it's unexplainable ways.
 
call up ameesh and ask him WTF is up. Assuming his nose stopped bleeding.
 
Originally posted by: cashman
I just the irony.


I have a Microsh!t MN-500 Wireless Router. I have recently purchased the game made by Microsh!t called Dungeon Siege: Legends of Aranna. I try to play Multiplayer and it does not let me. For some reason, when I host a game; it will quit back to the Multiplayer menu. I unplug the router, it works.

Microsoft and it's unexplainable ways.

see, there's your problem. you purchased the game.

jeez.. some people.
 
Originally posted by: iloveme2
did you try unblocking the ports?
He might have to go a step farther than that; some of MS's older games were directly programmed in to DirectConnect, and used a wide port range(2200-2300 or thereabouts), which made it a pain to tweek. There's a program however that can force a game to use a 10 port chunk of the range, which makes life far easier for dealing with port issues.
 
Originally posted by: ViRGE
Originally posted by: iloveme2
did you try unblocking the ports?
He might have to go a step farther than that; some of MS's older games were directly programmed in to DirectConnect, and used a wide port range(2200-2300 or thereabouts), which made it a pain to tweek. There's a program however that can force a game to use a 10 port chunk of the range, which makes life far easier for dealing with port issues.

I unblocked all the ports I could find about Dungeon Siege. And this isn't an old game, this new expansion just came out November 12th. The first Dungeon Siege worked perfectly fine too.
rolleye.gif
 
I would start with Microsoft KB article Q320020: "Dungeon Seige: Network Ports Required for Multiplayer Games"

Of course, the game should give you an error and not just quit. In a lame defense of MS, they didn't write the game, they just publish it.

You could always go crazy and do something really out there like, oh, maybe, calling tech support...
 
Originally posted by: thereds
So what do you guys suggest as a good router to buy if this one is such a crap one?

There's not a shred of evidence in this thread that the Microsoft router has anything to do with the problem whatsoever.
 
Originally posted by: NogginBoink
I would start with Microsoft KB article Q320020: "Dungeon Seige: Network Ports Required for Multiplayer Games"

Of course, the game should give you an error and not just quit. In a lame defense of MS, they didn't write the game, they just publish it.

You could always go crazy and do something really out there like, oh, maybe, calling tech support...

In my previous thread I did. They are as helpful as a broken leg.
 
Originally posted by: cashman
Originally posted by: ViRGE
Originally posted by: iloveme2
did you try unblocking the ports?
He might have to go a step farther than that; some of MS's older games were directly programmed in to DirectConnect, and used a wide port range(2200-2300 or thereabouts), which made it a pain to tweek. There's a program however that can force a game to use a 10 port chunk of the range, which makes life far easier for dealing with port issues.

I unblocked all the ports I could find about Dungeon Siege. And this isn't an old game, this new expansion just came out November 12th. The first Dungeon Siege worked perfectly fine too.
rolleye.gif
I know it's not an old game, it's just what I have experience with, and I was right, it's built just like those other DC games. Look here for a utility called DXPort; it's designed to allow you to have multiple machines play DC games behind a firewall(since the default port range is huge, and can only be routed to 1 machine), but it might do the trick. If that doesn't work, put the router in DMZ mode, and see if that works. If that's the case, then it's just an issue of tracking down the right ports to open.
 
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