- Jul 18, 2003
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Harder to quantify is potential player loss as a result of the downtime. Close to half of World of Warcraft's 11.5 million users are Chinese -- but analysts such as Lazard's Colin Sebastian have estimated that, due to the Chinese business model and licensing structure, the region accounts for just 6 percent of WoW revenues.
http://www.gamasutra.com/php-b..._index.php?story=25337
http://www.gamasutra.com/php-b..._index.php?story=25337