- Mar 21, 2005
- 466
- 0
- 0
I quit WoW for good some time ago, but I still love to read their forums - nothing like a train wreck. After reading the same complaints for over a year, I was surprised to see them whining over something different.
Seems a number of gaming sites have reported that raids in the upcoming expansion will be capped at 25 players, and not 40. CM's on the forums have confirmed the news. Immense levels of whining and "the sky is falling" ensue. The non-raiding playerbase is having a ball by essentially throwing back the taunts of the raiders that spewed out their when the player cap on non-raid instances was lowered.
Part of me thinks it's just plain hilarious. Players giving doomsday predictions of the end of their "close-knit" guilds of 40+ players. The end is nigh! On the other hand, it fascinates me. After dealing with SOE's scattershot "balances" to SWG for two years (beta to original Combat "Upgrade"), Blizzard struck me as very methodical in their changes.
Piecing together various comments, Blizzard has essentially admitted that the majority of the playerbase isn't progressing through the current raiding endgame. When I played, the 40 man thing was a huge obstacle to my medium sized adult guild. We could get things going for the 20 mans, but 40 was too much. It didn't help that the 20 mans were more like sideshows to the linear progression of the 40 mans. The guild disbanded as core members went to "greener" pastures - namely the handful of established raiding guilds on the server.
There's a decent number of WoW players or former players here - what do you all think?
Seems a number of gaming sites have reported that raids in the upcoming expansion will be capped at 25 players, and not 40. CM's on the forums have confirmed the news. Immense levels of whining and "the sky is falling" ensue. The non-raiding playerbase is having a ball by essentially throwing back the taunts of the raiders that spewed out their when the player cap on non-raid instances was lowered.
Part of me thinks it's just plain hilarious. Players giving doomsday predictions of the end of their "close-knit" guilds of 40+ players. The end is nigh! On the other hand, it fascinates me. After dealing with SOE's scattershot "balances" to SWG for two years (beta to original Combat "Upgrade"), Blizzard struck me as very methodical in their changes.
Piecing together various comments, Blizzard has essentially admitted that the majority of the playerbase isn't progressing through the current raiding endgame. When I played, the 40 man thing was a huge obstacle to my medium sized adult guild. We could get things going for the 20 mans, but 40 was too much. It didn't help that the 20 mans were more like sideshows to the linear progression of the 40 mans. The guild disbanded as core members went to "greener" pastures - namely the handful of established raiding guilds on the server.
There's a decent number of WoW players or former players here - what do you all think?