Wow, it looks like there will be good things in store for the PS2 and future games:
<< You probably read about the fact that we have a program analyser - it's a device that analyses the efficiency of programs. On PSone it took us about four years to get one of those things, and now we have a couple next door and people come and put their games through it. It's very revealing that even a game like GT3, which everybody said, "wow, that's what PS2's about" only uses about 25 percent of the capacity. What it says is that as people learn to get more out of the various elements, the chips and the BUS, etc, that you're going to see some really exciting stuff. >>
From: Computer & Video Games Interview of Chris Deering, Sony Europe's computing president
(P.S. don't even bother trying to turn this into a PS2 vs. Xbox vs. GameCube thread, it is only intended to talk about the PS2 itself)
<< You probably read about the fact that we have a program analyser - it's a device that analyses the efficiency of programs. On PSone it took us about four years to get one of those things, and now we have a couple next door and people come and put their games through it. It's very revealing that even a game like GT3, which everybody said, "wow, that's what PS2's about" only uses about 25 percent of the capacity. What it says is that as people learn to get more out of the various elements, the chips and the BUS, etc, that you're going to see some really exciting stuff. >>
From: Computer & Video Games Interview of Chris Deering, Sony Europe's computing president
(P.S. don't even bother trying to turn this into a PS2 vs. Xbox vs. GameCube thread, it is only intended to talk about the PS2 itself)
