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WoW: Calling all Priests!

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Originally posted by: VelkYes, but you are wrong, the time taken to drink 4000 mana is identical, regardless of whether you do it as one 4k block or two 2k blocks. In the case where you have drink overrun you can stop drinking when you are full, so the time taken is always the same.

I think you are missing the part where less mana fills up faster, and just focusing on the less mana runs out faster part.
So in that case you're wasting drinks. Priests don't get drinks for free.

From max mana to max mana to fight 6 mobs:
fight, fight, fight, drink, fight fight fight, drink
vs
fight, fight, drink, fight fight, drink, fight fight, drink.

Not to mention the more mana you have the higher mobs you can fight. With more mana you can also solo quest where you have to fight a single elite monster.
 
I would suggest putting two points into disc to get improved healing... 70% uninterruptable heals go A LONG way.
 
Originally posted by: MarkW
I would suggest putting two points into disc to get improved healing... 70% uninterruptable heals go A LONG way.

It's in the holy line. As soon as the update goes in, I'll put my two points in it and continue putting everything into shadow till I hit 60.
 
Originally posted by: fs5
Originally posted by: torpid
That pattern sucks. Start with MB and then use SWP. SWP is instant cast... you should start with a spell that does a lot of damage, has casting time, and has a cooldown. MB - SWP - MF - MF - MB

I've seen people who use shield and people who don't. I tend to mix it up. With the tougher enemies I use shield, but I try to avoid it if possible and let my health and mana heal naturally. Also, if possible you should try to finish the enemy off with a wand or strike of the weapon so that you get the full 15 second bonus non-casting regeneration.
This is the pattern I used. With shadow reach you can start MB at max range and get 2 full mind flays in before they touch you.

ggnl said use fear. bad advice. You do not want to fear mobs because they'll just arggo more mobs (non beasts at least). He also said get martyrdom which gives you focused casting after a critical strike.

With shadow reach the whole point is so you don't have to do hand-to-hand combat. With the pattern above when the mob gets to you it's already at less than 40% health. Your final mind blast will be half way to finishing right when the mob gets to you. At that point how is it going to critical strike you when half the fight it's not even hitting you.

Sometimes you can use fear as a backup silence. It is usually fairly safe if you mind flay immediately. Obviously, it is risky and will result in more times you have to flee, but I think it's a pretty safe gamble most of the time.
 
if you're leveling you want to be able to balance high dps with low downtime.

There are new priest tree's comming out in the patch - but right now imo the best way to do it is spirit tap/shadow to level solo grind.
 
Originally posted by: Schadenfroh
They are doing a revamp of the priests soon, what is good now may not be good in less than a month. Blizzard said that they would have the new talent tree posted sometime this week.

That talent calculator he's using is the upcoming 1.10 changes.
 
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