"Intel develops products they think will dominate and lead the market like 64bit processing that does not work backworks with 32bit. AMD on the other hand develops products that the Comsumer needs."
actually, I agree with Intel moving away from the x86 architecture, becuase what AMD is currently doing is just delaying the inevitable. once programs run on 64 bit x86, what then? 128 bit x86? x86 is too slow. Intel was smart to leave it alone.
what this means though, is problems getting current software running on their 64 bit CPU's. it's a BIG problem. unfortunately not one easily solved.
AMD is having a great year, and will be doing very good, well into next year at worst. that is, conserning the CPU market.. they still have other markets (one is in HUGE demand, FLASH MEMORY).
what they need to do now, is get as much market share as possible, so that programs will begin to have optimizations for their processors (I highly doubt that they have really shown what is possible with this CPU, becuase programming has to take into account P3 as well, which only has 2 pipelines).
we don't even see that many optimizations for 3DNow! as well. (does Quake 3 have any? what about UT? what other games include support for 3DNow!, with or without a patch?)
we will begin to see programs designed with the Athlon in mind more then the P3. that is, unless Intel steals the show with their P4.
ALSO, AMD hasn't released all tweaks to their original core. that is, they won't have until their Mustang/Palomino. even then, I don't think they'll have implimented everything (most I think went to power consumption). it's sad that they had to resort to increasing the pipeline length, but I hope that they compensated with tweaks for speed per mhz..