Would this work for 3d on lcds?

Esquire

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Oct 9, 1999
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if a 1080p blu-ray can output 60fps, to do 3d you just need to alternate offset frames 30fps one eye 30 fps other. so if i had a set of glasses that shuttered at 30fp eye... would the resulting image be 3d?

i'm thinking it would
 

Oyeve

Lifer
Oct 18, 1999
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I think you would just get a huge headache. It takes much more than just alternating the glasses. The content you view also has to be filmed in 3d with alternating frames as well.
 

Esquire

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what i'm saying is that you alternate the movie 30fp-eye, then just tune the glasses so they shutter at the same speed.
 

PurdueRy

Lifer
Nov 12, 2004
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Originally posted by: Esquire
what i'm saying is that you alternate the movie 30fp-eye, then just tune the glasses so they shutter at the same speed.

I forsee syncing problems in your future.
 

Esquire

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Oct 9, 1999
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ok so what i'm saying in "Theory" is Piaxr could take toy story 3d (coming out soon) and take their blue ray disk and every other frame make it offset for ocular perception. so you could put on a pair of glasses that don't exist yet and dial in till the frame rate is matched left to right, like tuning a radio. I've only been to 3d imax that uses polarized lenses, I'm think for of blinking the lens in sync with the movie.

I beleive mgm 3d shows do this.

I'm just saying that it totally would work, you'd have 30fps for both frames.

so now i just gotta invent the lenses.

 

Oyeve

Lifer
Oct 18, 1999
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Originally posted by: Esquire
ok so what i'm saying in "Theory" is Piaxr could take toy story 3d (coming out soon) and take their blue ray disk and every other frame make it offset for ocular perception. so you could put on a pair of glasses that don't exist yet and dial in till the frame rate is matched left to right, like tuning a radio. I've only been to 3d imax that uses polarized lenses, I'm think for of blinking the lens in sync with the movie.

I beleive mgm 3d shows do this.

I'm just saying that it totally would work, you'd have 30fps for both frames.

so now i just gotta invent the lenses.

Nvidia did this years ago. My first Geforce DDR card had a port and came with polorized glasses and basically ran a SW front end that made any HW exellerated game 3D, worked for the most part but gave me massive headaches after a while. Still have em somewhere in my multitude of PC crap boxes.
 

Esquire

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so I'm thinking software dvd players could do it rad,

So check it peoples....

If you had a dvd at 60 fps
and every other frame was set to ocularly distort

Could you just set some glasses on your head and as long as left and right blinks were in sync you'd be styled...

This is not polarized glasses but left right blinking.
 

PurdueRy

Lifer
Nov 12, 2004
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Originally posted by: Esquire
so I'm thinking software dvd players could do it rad,

So check it peoples....

If you had a dvd at 60 fps
and every other frame was set to ocularly distort

Could you just set some glasses on your head and as long as left and right blinks were in sync you'd be styled...

This is not polarized glasses but left right blinking.

Problem...

The software would have to be intelligent enough to know what to distort into the foreground and what to distort into the background. It's easier with games because you can have some logic there. How are you going to get software to decide what is foreground and what is background for a 2d picture(DVD)?
 

Esquire

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Oct 9, 1999
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Originally posted by: PurdueRy

Problem...

The software would have to be intelligent enough to know what to distort into the foreground and what to distort into the background. It's easier with games because you can have some logic there. How are you going to get software to decide what is foreground and what is background for a 2d picture(DVD)?

Wait it would just be static images, when u watch an imax movie they are just projected images, correct?

I assume running a 1080p or 720p would be fine since there are 60fps to play with.
 

PurdueRy

Lifer
Nov 12, 2004
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Originally posted by: Esquire
Originally posted by: PurdueRy

Problem...

The software would have to be intelligent enough to know what to distort into the foreground and what to distort into the background. It's easier with games because you can have some logic there. How are you going to get software to decide what is foreground and what is background for a 2d picture(DVD)?

Wait it would just be static images, when u watch an imax movie they are just projected images, correct?

I assume running a 1080p or 720p would be fine since there are 60fps to play with.

There is a big difference between recording something in 3D(like any 3d movie you have seen) or turning a game 3d(3d information available that distortion can be done in software) and turning a DVD 3d.

DVD's have no 3d information and they aren't recorded in 3d(the don't have two separate images from different angle). Therefore you need to somehow allow software to intelligently decide whats in the foreground and what's in the background. There is some amount of success you could have doing this but you can be guaranteed many things wouldn't show up "right"
 

Esquire

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Oct 9, 1999
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ok so
frame1: is just left of the apple then
frame2: just right of the apple
frame3: is just left of the apple then
frame4: just right of the apple
frame5: is just left of the apple then
frame6: just right of the apple
frame7: is just left of the apple then
frame8: just right of the apple

on and on and on 60fps, if your glasses are flicking left right left right at the corect time you should see 3D correct?
 

Esquire

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Oct 9, 1999
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SO JUST FOR THE DISTORTED RECORD I'M SAYING NOT ANY MOVIE BUT ONE SHOT AT 60FPS AND EVERY OTHER FRAME IS OFF OF THE ORIGINAL ENOUGH TO BRING THE OBJECTS OUT.