Originally posted by: Nebben
- Is it possible to play the game for 1-3 hours a day at most, not be part of a guild, and still have fun throughout the entire game?
I'm not sure about that actually. IMHO, playing like this instances tend to not be very fun and skipping instances will stick you with sub-par equipment and pretty repetitive questing. You CAN solo to 60, but I'm not sure you would continue to have fun. Social interaction is a major component to the fun IMO, and without a guild your (enjoyable) interaction will be limited. I'd try to find a guild with people who have similar goals as you. You'll find there are probably a few guilds with a reasonable roster of folks who have fairly limited amounts of playing time, spouses, children, and jobs.
- Is PvP any good, or is it like EQ (a quick thing thrown in at the last second with no real depth, level/class/equipment determine everything, and no real strategy involved)
DUELING level/class/equipment/talent build determine a LOT.
ZERGING is almost a pure numbers game (he who has the most wins) and there isn't much of a point to it either, as there is virtually no penalty for death.
However, much of the PvP in WoW now is more than just dueling and zerging. Warsong gulch is a 10 on 10 capture the flag instance where strategy will outclass a well equipped team. But class makeup of the teams is still somewhat important, and gear is still important. If you have a group with no healers (or nobody willing to play a support role) you will go down no matter how good your gear is. But if you have resonably equal tactics and both teams have reasonable party makeup, gear does become more important.
The CTF instance is seperated every 10 levels (21-30, 31-40, 41-50, 51-60) so there is a lesser impact of levels, however 1s and 2s are certainly going to be contributing less than 9s and 0s. Pick up groups here can be pretty successful in the <51 level range. When you get to 60 your pickup group can be faced with an equally skilled pickup group or with 10 guildies on teamspeak, outfitted in epic level equipment, and who make a job of getting through CTF matches very quickly.
The Alterac valley instance is a 40 vs. 40 instance that won't even let you in until there are 30 people in queue on both sides. On some servers this is a significant issue because there are not enough horde to even open the instance more han a couple times a week. These battles require significant strategy and are a combination of PvE and PvP. There are PvE objectives within the instance, and the PvP generally involves PvE opponents at the same time (which are often more important targets as they will either respawn much slower than the 10-30 seconds it takes for PCs to respawn, or they won't respawn at all)
- Is it full of moronic 13 year olds like Diablo was? Not to say that all 13 year olds are morons, but you get what I mean.
It is nowhere near AS FULL of these types as Diablo II was, but they're definitely present. I think others have commented adequately on this.