- Apr 21, 2000
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I was wondering if anyone could provide some advice for me in terms of trying to do some things with the results from a Battlefield 2 timedemo. Using Open Office's Calc, I've been able to do some basic things, like find the average, minimum, and maximum values, but I'm still looking for a way to capture a better feel for this data. In particular, the values typically range from 2fps up to 110fps (or more), and I'd like something that gives people a better sense of how much of the timedemo consisted of what most people would consider "laggy" frame rates (e.g., frame rates less than 10 or 15 fps).
I can create a graph showing these frame rates over time, which does a pretty good job of representing what I'm interested in showing, but I was thinking that somesort of distribution would be helpful, too. I don't know if this is very feasible, but how might I break the data into groupings, such as 0-9.9fps, 10-19.9fps, 20-29.9fps, etc., and then count the number of instances of framerates falling into each of these groupings? Or, maybe, round each frame rate value to a whole number and create a distribution count for each of these whole number values.
I'm open to tips, pointers on where I can go to read up more on using spreadsheets, or other approaches to better draw out the information in this timedemo record.
Perhaps I should add that the record consists of frame numbers, times in ms that it took to draw each frame, and an equivalent fps for every frame rendered during the timedemo.
Thanks
Space
I can create a graph showing these frame rates over time, which does a pretty good job of representing what I'm interested in showing, but I was thinking that somesort of distribution would be helpful, too. I don't know if this is very feasible, but how might I break the data into groupings, such as 0-9.9fps, 10-19.9fps, 20-29.9fps, etc., and then count the number of instances of framerates falling into each of these groupings? Or, maybe, round each frame rate value to a whole number and create a distribution count for each of these whole number values.
I'm open to tips, pointers on where I can go to read up more on using spreadsheets, or other approaches to better draw out the information in this timedemo record.
Perhaps I should add that the record consists of frame numbers, times in ms that it took to draw each frame, and an equivalent fps for every frame rendered during the timedemo.
Thanks
Space
