Witcher 2 patch 2.0 is out

Sep 12, 2004
16,852
59
86
If your patched to v1.35 it should auto-patch when you open the launcher.

Includes a new gameplay mode - The Arena, gameplay improvements, and a new difficulty setting - Dark.

Looks replay worthy.
 

Keeper

Senior member
Mar 9, 2005
905
0
71
Any gameplay fix? I am at work.... On lunch right now..

My game play is laggy ONLY in mouse clicks.
Climbing down things is SUCH a delay.
Casting spells.... Sometimes doesnt register.



I had game play issues before with cut scenes.... Got a new hard drive and the game is like butah, except for the occasional mouse click.
 

Mem

Lifer
Apr 23, 2000
21,476
13
81
Any gameplay fix? I am at work.... On lunch right now..

My game play is laggy ONLY in mouse clicks.
Climbing down things is SUCH a delay.
Casting spells.... Sometimes doesnt register.



I had game play issues before with cut scenes.... Got a new hard drive and the game is like butah, except for the occasional mouse click.


Full list below.

Below you can find the full list of changes:

New Game Modes

Arena - is a new gameplay mode that is separate from the main adventure and narrative of The Witcher 2. In this mode, Geralt of Rivia duels a variety of foes to the death in a gladiatorial arena located in an unnamed town somewhere in the Northern Kingdoms. In addition to winning gold and valuable items, players also receive points for their wins. They can then post their point totals on-line to compare their achievements against those of other blood sport enthusiasts around the world. Geralt can encounter both foes and allies in the arena. He can recruit the latter for a fee to assist him during his most challenging clashes.
To post your point totals to the forum, you must be registered and have a forum account! Register and establish your account directly through the game launcher or go to www.thewitcher.com. You can then log in to your account via the launcher.

IMPORTANT: Players using mods to alter their character attributes and statistics will not be able to post their point totals from the arena to the server. This is a necessary precaution to prevent any attempts at distorting competition or misrepresenting player achievements.

Tutorial - The game tutorial takes the form of a brief adventure during which players learn how to use a range of game mechanics and functionalities. Assuming the role of game protagonist Geralt of Rivia, players save a wounded knight named Bolton of Ironford while learning game controls as well as the basics of combat and alchemy. This transpires step by step as the tutorial guides players through a series of minor missions. Upon completion, based on demonstrated abilities, the tutorial recommends the difficulty level which the player should choose in embarking on the main adventure of The Witcher 2.

Dark Difficulty - The ‘Dark’ difficulty setting is the most demanding difficulty level in gameplay terms. Under this setting, each and every foe represents a significant challenge. In addition to raising the difficulty bar, the module includes several new sets of equipment/items that are linked through a dark legend detailed in the Journal. Once all their components have been collected and donned, the Blasphemer’s, Oathbreaker’s and Kinslayer’s outfits provide great advantages in combat. The swords included in the outfits strip opponents of Vitality while supplementing the witcher’s. However, given that they are cursed, the swords provide no benefit and harm Geralt by sapping him of Vitality as long as the outfits to which they belong remain incomplete.

Corrections and improvements to combat:
Numerous improvements have been made in the targeting system.
Parrying is now unlimited (even when Vigor is completely depleted), though parries no longer cancel all damage (maximum 50% reduction once the relevant ability has been acquired).
Responsiveness of game controls has been improved. This includes but is not limited to casting Signs, parrying, and attacking immediately after evading an opponent’s assault.
Geralt’s attacks are no longer interrupted by attacking opponents. Attacks are now contiguous and foes cannot interrupt Geralt’s attacks by landing a blow.
Assorted fixes now prevent opponents from incessantly attacking Geralt after he has been knocked down. Geralt can no longer be knocked down repeatedly in quick succession. Also, he rises quickly while evading subsequent attacks.
Geralt no longer attacks opponents located behind other opponents positioned nearer to him.
The target locking system has been improved. Preference is now given to previously highlighted targets.
Target selection has been improved. Priority is now given to foes affected by a critical effect facilitating the completion of a finishing move.
The additional two steps Geralt took after mounting an attack with the W, S, A or D key depressed have been eliminated.
Attacks can now be continued even when a key controlling Geralt’s movement (e.g. W, S, A, D) is depressed.
Attacks can now be continued if the attack key is depressed immediately after the final strike of an attack animation sequence.
Geralt can now pivot 180 degrees immediately after completing an attack.
Assorted problems with key responsiveness have been resolved. Keys no longer need to be depressed twice or more to trigger a given action.
A distance attack problem has been resolved. Geralt now mounts distance attacks (lunge with sword in hand in the Fast style) when opponents were located at a suitable distance from him.
Other corrections and amendments:
Casting several bombs no longer blocks further inputs.
An option has been added to the configuration tool enabling aspect ratio to be set independently of resolution.
The amount of disk space required for game patching has been reduced.
The loading of selected Witcher 1 game saves no longer causes the game to crash.
A greater number of monsters now appear in the cave leading to Loc Muinne.
Improvements have been made in the manner in which monsters are spawned in the mist in Chapter 2.
The visual effect accompanying Adrenaline use no longer disappears prematurely.
Archers now draw their swords more quickly when Geralt approaches.
Mages no longer automatically cast shield spells when Geralt casts daggers at them.
The game is now paused when Geralt executes a finishing move in combat.
The troll in Chapter 2 has been corrected. Previously, in some circumstances he could not be attacked.
Physics on cast daggers have been improved.
The site for aiming daggers is now more visible.
Geralt’s animation when he dies while casting the Axii Sign has been corrected.
An exploit in the fight against Letho has been eliminated. Previously, this foe could be killed by casting bombs in quick succession.
An exploit related to the ‘Insane’ difficulty setting has been eliminated. Previously, game saves could be loaded with difficulty set to this level, which was contrary to design intentions.
Camera positioning/operation has been corrected during the boss fight against the kayran.
Camera control via gamepads has been improved.
Assorted adjustments have been made in mutagen statistics.
The ‘Junk’ filter in the Inventory has been adjusted to provide for correct item filtering.
In the Inventory, the dialogue window warning of prohibited actions has been corrected.
Assorted corrections have been introduced to the mini-map in Chapter 1.
Audio balance throughout the game has been adjusted.
Erratic character teleportation in mini–games has been eliminated.
Assorted adjustments have been made in animations applying to nekkers.
A minor bug in the “Scent of Incense” quest has been resolved.
Numerous minor fixes have been introduced in character lip-sync throughout the game.


It's quite a big download update ie 744MB.
 

Keeper

Senior member
Mar 9, 2005
905
0
71
WOW


744 MG?????
LOL THIS one issue is huge for me and I just figured it was ME being a spaz......
"Geralt no longer attacks opponents located behind other opponents positioned nearer to him."


Thanks fo rthe update.... that alone is worth it. I am of the attrition model. Focus on one..... Tuck and roll til he is dead. Wash rinse repeat. Multiple thimes this AM...

I attacked the guy in back..... (Huh? I went...)

Again, thanks for the deets.
 

Joemonkey

Diamond Member
Mar 3, 2001
8,859
4
0
Any gameplay fix? I am at work.... On lunch right now..

My game play is laggy ONLY in mouse clicks.
Climbing down things is SUCH a delay.
Casting spells.... Sometimes doesnt register.



I had game play issues before with cut scenes.... Got a new hard drive and the game is like butah, except for the occasional mouse click.

this made me regret even buying the game. The story was great but the controls being all jacked up really took away the immersion. I ended up finding some xml online to hack geralt so he was invincible just so I could plough through to the end.
 

dmoney1980

Platinum Member
Jan 17, 2008
2,473
39
91
just purchase the game on Steam this morning, letting it DL while I'm at work. Hope I'm not missing out too much by not playing the first one...
 

crownjules

Diamond Member
Jul 7, 2005
4,858
0
76
just purchase the game on Steam this morning, letting it DL while I'm at work. Hope I'm not missing out too much by not playing the first one...

There's some references to happenings in the first game that you won't get but that's about it.
 

mindcycle

Golden Member
Jan 9, 2008
1,901
0
76
Wow.. those are some great fixes. Too bad I just beat the game two weeks ago. Oh, well.. I'm still very impressed that the devs are still addressing issues this far after release. Bring on Witcher 3!
 

gorcorps

aka Brandon
Jul 18, 2004
30,741
456
126
Wow.. those are some great fixes. Too bad I just beat the game two weeks ago. Oh, well.. I'm still very impressed that the devs are still addressing issues this far after release. Bring on Witcher 3!

This far after release? It hasn't even been 5 months since release. Even EA supports their games for a full year... CoD as well. How you could possibly be surprised by this is mind blowing.
 

Mem

Lifer
Apr 23, 2000
21,476
13
81
Wow.. those are some great fixes. Too bad I just beat the game two weeks ago. Oh, well.. I'm still very impressed that the devs are still addressing issues this far after release. Bring on Witcher 3!

Better to have patch support then none at all,besides its not that old and it shows they care about both the players and game etc....

Did you play the game from both sides?..quite a difference and quests are different as well so worth playing 2nd time round on the other side.
My heart was with the rebels but the other side ie King had the better quests etc.. IMHO.
 

TakeNoPrisoners

Platinum Member
Jun 3, 2011
2,599
1
81
This far after release? It hasn't even been 5 months since release. Even EA supports their games for a full year... CoD as well. How you could possibly be surprised by this is mind blowing.

It is a single player only game, people beat it once and never play it again.

CoD is played for years after the initial release and it makes sense to keep updating it.
 

Mem

Lifer
Apr 23, 2000
21,476
13
81
It is a single player only game, people beat it once and never play it again.

CoD is played for years after the initial release and it makes sense to keep updating it.

I don't play CoD at all but play Witcher games all the time,bottom line is a lot of gamers don't buy new games at start of release ,some wait 3-6 months or even longer (so price drops) before buying so updates can come whenever the developer feels like it needs it.
 

mindcycle

Golden Member
Jan 9, 2008
1,901
0
76
This far after release? It hasn't even been 5 months since release. Even EA supports their games for a full year... CoD as well. How you could possibly be surprised by this is mind blowing.

EA may support their games for a year but i've rarely seen patches with much significant content come out any longer than the first couple days or weeks. Which is true for most devs nowadays it seems. This is a fairly significant patch IMO, but to each their own I guess..
 

Mem

Lifer
Apr 23, 2000
21,476
13
81
Be careful... you might have a heart attack if you purchase Star Wars: The Force Unleashed over Steam. ;)

EDIT:

Explanation: It's 28GB.

My Star Wars :The Old Republic beta testing was over 30GB,probably bigger now with the extra content and bugs fixes.